ryven

joined 3 years ago
[–] ryven@lemmy.dbzer0.com 9 points 3 months ago (3 children)

I read your comment, thought "Am I dealing with one?" and had to reach into my shirt to check if it had one or not. It turns out it does! So... I guess so. I'm irregular in other ways, though, so I might not be a good point of comparison.

[–] ryven@lemmy.dbzer0.com 7 points 3 months ago

Here's a much better article that explains the device's principle of operation, and how it compares to existing technology: This Nobel Prize-winning chemist dreams of making water from thin air

[–] ryven@lemmy.dbzer0.com 10 points 4 months ago

"In possession of a tremendous amount of unauthorized materials?" Surely what they're actually objecting to is distribution of the materials, unless they think he never bought Diablo and those are illicitly acquired .pngs? Also what's the "unless" part, surely any settlement would require him to remove the material anyway? The tone of this email reads like something I'd find in my spam folder trying to get me to send gift cards to the "IRS."

[–] ryven@lemmy.dbzer0.com 12 points 4 months ago (1 children)

It looks like the patch has improvements for the server, so you might look into upgrading!

[–] ryven@lemmy.dbzer0.com 6 points 4 months ago

I have surpassed mere procrastination, and now I simply never do anything.

[–] ryven@lemmy.dbzer0.com 4 points 4 months ago* (last edited 4 months ago)

One option:

  • Every time an item is unloaded, save the in-game date and time as part of its data.
  • Every time an item is loaded that has historical data, check that timestamp.
  • Use the time difference between now and then to calculate whether fires have burned out, whether the temperature should have returned to the ambient temperature, etc. You could also assume some kinds of contaminants wear away after a certain time: water dries up, biological substances degrade, etc. If item degradation is ever implemented, potentially you could roll for damage to items that have been unloaded for very long periods of time, although you'd want to know if they were supposed to be exposed to weathering, etc. and you might not have good data on this. Or if food spoilage is ever changed so that items being carried or stored in barrels should still spoil, you can check for rot this way too.

This is how Cataclysm: Dark Days Ahead checks if food has rotted or fires have burned out while you were away from an area. There's a possible edge case here where an unloaded unit acquires an item that should still be dangerous, but then is saved by it taking long enough for them to return that the item becomes safe, but that's probably okay—it's hard to imagine how you'd set it up, and even if it happened the player probably wouldn't notice.

[–] ryven@lemmy.dbzer0.com 9 points 4 months ago (1 children)

Okay, I'm gonna ask: why is reddit not social media?

[–] ryven@lemmy.dbzer0.com 2 points 4 months ago (1 children)

Kids these days and their Tiktoks. When I was a kid, I was microwaving toys all on my own, just for the love of the game!

[–] ryven@lemmy.dbzer0.com 5 points 4 months ago

My friend in college had a copy of Demon's Souls around the time of its release, and I was really impressed with it. It was one of the first games I picked up when I got a PS3 shortly thereafter.

[–] ryven@lemmy.dbzer0.com 12 points 4 months ago (5 children)

I'm going to be honest, the number one way to get a good rating from me is to put a giant monster in your movie and have it fight other giant monsters OR a giant robot.

My number one complaint about movies with kaiju and/or mecha, which can prevent them from getting five stars, is that there are usually too many scenes with people talking and advancing the plot, and not enough scenes of wanton destruction where the kaiju/mecha are brawling.

[–] ryven@lemmy.dbzer0.com 19 points 4 months ago (9 children)

So for those of us who don't speak this language, what's the trick to being quiet without seeming angry?

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