lime

joined 8 months ago
[–] [email protected] 13 points 17 hours ago* (last edited 17 hours ago) (2 children)

is the metaphor of the little devil on your shoulder falling out of fashion? not aimed at you personally, your comment just made me wonder if it's starting to become less known in general.

[–] [email protected] 1 points 18 hours ago

oh yeah the goopy stuff is what gets you goopy

[–] [email protected] 2 points 20 hours ago (2 children)

hey good news, there's basically no lactose in most cheeses. what kinda cheese were you eating where lactose became an issue?

[–] [email protected] 2 points 1 day ago

sound of music

[–] [email protected] 2 points 1 day ago

as long as floorp's funding can sustain 500 full-time browser engineers, sure.

[–] [email protected] 4 points 1 day ago (3 children)

because that's the way it is. if google stops funding firefox development, all the forks disappear.

[–] [email protected] 32 points 1 day ago

impossible to type correctly and possibly generated by a computer

[–] [email protected] 2 points 1 day ago

only that one guy in the top right. the rest is real.

[–] [email protected] 8 points 2 days ago
[–] [email protected] 8 points 2 days ago (3 children)

the christian holiness movement offshoot organized in actual army ranks under red banners emblazoned with their literal motto "blood and fire"? idk but i could pick out a few things that seem... off

[–] [email protected] 1 points 3 days ago (1 children)

if you mean the post in the image, only the second post is transphobic. the first says you can't "define a woman" without excluding people who are afab.

if you mean this thread, i just see discussion.

[–] [email protected] 5 points 3 days ago (1 children)

i don't even understand why it's worth discussing in the first place. "can autocomplete feel?" "should compilers form unions?" "should i let numpy rest on weekends?"

wake me up when what the marketers call "ai" becomes more than just matrix multiplication in a loop.

 

i love all these little diorama creators that have popped up recently, they make it very easy to create a city that looks good. But they only hold my interest for so long. i'm looking for something with more meat on it. Any recommendations?

as an example, i remember the first time i managed to keep a city of over a million people going in Sim City 4. at this point money was tight, so the building aspect took a back seat to actually managing the city. balancing the budget, fixing congestion, and so on. it was great fun and a very different challenge than i thought i was in for.

most citybuilders these days seem more focused on the building than the older ones. for example, when i got to the point in Cities Skylines where i thought i was entering the "management" phase, i unlocked a building that just removed an aspect of the game. it was like the game thought that planning the electric grid or schools was a chore that got in the way of building a city, and as a reward it removed those chores.

basically, i'm looking for a game where rather than physically growing the city through placing individual buildings, i help the city grow. like transport tycoon, except the city is the focus rather than the interconnections.

a key part of this, i think, is time. a city that is frozen in time and where clicking with a tool just builds things, like C:S or SC2013, doesn't make for interesting growth. a city designed around historical limitations feels more like something that needs to be managed. a game where buildings and roads take time to complete and modify requires more forethought.

workers and resources comes pretty close but the central planning aspect means that i still need to micromanage the buildings. if it was all about zoning, with special buildings being unlocked by the request system in older sim cities ("x seeks permission to build a stink generator downwind of your residential area") i would enjoy it more.

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