furzegulo

joined 2 years ago
[–] [email protected] 6 points 1 month ago (1 children)

yup, just installed ironfox too on my phone.

[–] [email protected] 3 points 1 month ago

me too, but hopefully the issue is now fixed and those assholes kept banned

[–] [email protected] 35 points 2 months ago

I am enjoying this with every fiber of my being 🙏

[–] [email protected] 17 points 2 months ago

Did someone order a Luigi?

[–] [email protected] 284 points 2 months ago (9 children)

fucking nazi asshole piece of shit

[–] [email protected] 66 points 2 months ago (7 children)

Every day I'm happier and happier that I left Reddit.

[–] [email protected] 2 points 2 months ago
[–] [email protected] 14 points 2 months ago
[–] [email protected] 6 points 2 months ago

I've been using 6.3 beta for a couple of days and it seems stable already. Thank you devs for the awesome DE and hard work!

[–] [email protected] 3 points 3 months ago

i've been using cachyos for a couple of years on all my computers and never seen a reason to distrohop anymore.

[–] [email protected] 10 points 3 months ago

eat shit tim apple

 

After the first round of community feedback, we’re happy to share the second release candidate for GIMP 3.0! People gave us really helpful feedback from the first release candidate and we were able to fix a lot of bugs.

 

Fixed a bug that could cause suspend/resume to fail when using the NVreg_PreserveVideoMemoryAllocations option: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/472 Fixed a bug that caused the cursor image to be truncated on Gamescope: https://github.com/ValveSoftware/gamescope/issues/1099 Re-enabled GLX_EXT_buffer_age on Xwayland. This extension had been previously disabled on Xwayland due to a bug which is now fixed. Added support for mmap of exported DMA-BUF objects. Reduced some cases of stutter with OpenGL syncing to vblank while using GSP firmware. Fixed a regression that could cause some applications to exit due to resource exhaustion on some GPUs while using GSP firmware. Added several new per-plane and per-CRTC vendor-specific properties to nvidia-drm. These properties may be used by Wayland compositors to program the GPU's color pipeline for HDR hardware acceleration. Introduced a driver optimization to mitigate the performance loss from the 'd3d9.floatEmulation' option in DXVK. Fixed a bug that caused FarCry 5 running through DXVK to display a black screen. Updated the framelock settings page of the nvidia-settings control panel to use the GTK3 theme text color rather than defaulting to white for the text color, improving legibility with some themes. Fixed some performance regressions that were observed with Vkd3d 2.9. Fixed a bug that could cause flickering in some applications when using Unified Back Buffer (UBB). Fixed a bug which could cause incorrect and/or washed out colors to be displayed with HDR scanout: https://bugs.kde.org/show_bug.cgi?id=482780 Implemented support for VK_EXT_depth_clamp_control. Fixed a bug which could cause applications using GBM to crash when running with nvidia-drm.modeset=0. Fixed a bug that could cause kernel crashes upon attempting KMS operations through DRM when nvidia_drm was loaded with modeset=0.

 

The ESA, which represents several major gaming companies, has shared an updated list of notorious piracy threats with the U.S. Government. One of the notable newcomers is FitGirl-Repacks, which has been a dominant player in the game piracy landscape for years. Meanwhile, ESA's report no longer mentions malware, cryptocurrencies, or Scene release groups, which were previously seen as 'growing trends'.

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submitted 5 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]
 

You can try out the Proton-Cachyos with frame gen package if you're on arch-based systems with pacman -U archive.cachyos.org/proton/proton-cachyos-1:9.0.20240928-1-x86_64_v3.pkg.tar.zst

or you can download custom tkg-proton with frame generation from mediafire.com/file/lv7d8jci0gyf6z0/proton_dlssfg.tar.zst/file and put into your ~/.steam/steam/compatibilitytools.d/

 

We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

 

In this video, I provide an overview of the 5 best or most exciting features coming to the highly-anticipated GIMP 3.0 release! These are my 5 favorite new features coming to GIMP 3.0, including non-destructive editing, smart guides, and CMYK support.

 

Google researchers had their AI "make" a Doom level, and now they're claiming they have a game engine. It is arrogant nonsense, and it only proves how desperate they are to take jobs away from every type of creator they can.

It's particularly offensive to do this with Doom, since making maps for that game is a particular art form, and individual creators are regarded very highly. To traipse into their scene and claim you can do it automatically is just... it's just disgusting.

#Doom #AI #Google #Techbo #GameDesign #GameDev #JimSterling #Jimquisition #StephanieSterling #Games #Gaming #Videogames

 

The isos with Cosmic alpha are now downloadable from system76's site!

 
Fixed a bug that caused widespread crashing with Xwayland games.
Fixed a race condition involving modeset ownership which could lead to flip event timeout errors when enabling the 'fbdev' kernel module parameter in nvidia-drm.
Fixed a regression that caused nvidia-powerd to exit when nvidia-dbus.conf was not present in the /etc/dbus-1/system.d/ directory.
Fixed a bug that could cause memory corruption while handling ACPI events on some notebooks.
Fixed a bug that could cause external displays to become frozen until the next modeset when using PRIME Display Offloading with the NVIDIA dGPU acting as the display offload sink.
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