azertyfun

joined 2 years ago
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[–] azertyfun@sh.itjust.works 3 points 4 days ago (1 children)

I guess Greek house building was several decades ahead of Belgian house building then, because I've yet to see a pre-war house with cavity walls. I guess the cheap coal heating and lack of a need for cooling must have something to do with it.

[–] azertyfun@sh.itjust.works 0 points 4 days ago (3 children)

The 100 years old brick buildings don't have any voids. That only started post-WWII when ventilation became a real concern.

But even then those houses are likely to have wooden floors and more modern drywall remodeling in some areas. My house is hurricane-proof but not rat-proof.

[–] azertyfun@sh.itjust.works 3 points 5 days ago

It can do both, lossiness is toggleable.

If you've seen a picture on Lemmy, you've almost certainly seen a WebP. A fair bit of software – most egregiously from Microsoft – refuses to decode them still, but every major browser has supported WebP for years and since superior data efficiency compared to JPG/PNG means is already very widely used on the web. Bandwidth is not that cheap.

[–] azertyfun@sh.itjust.works 2 points 1 week ago (1 children)

Yeah it's Ctrl+D. I do use bookmarks on occasion (especially for stupid websites with non-intuitive URLs and page titles I can't easily find by typing in the omnibar), but not as a way to organize my work.

The reason I mention ADHD for this in particular is I saw a home organization tip for ADHD that I related strongly to: ADHD brains really benefit from having everything spread out on a table, visible and immediately available. Trying to force an ADHD person to constantly put things away is super counter-productive even if it's apparently good advice for neurotypical folk. Though of course ADHD is not an excuse not to clear the messy table once the project is finished.

My computer desktop follows the same principle. I'll have as many workspaces as I do ongoing projects, and every workspace has all the tools I need open. And the good news is it's much harder to run out of virtual space than it is to run out of space on a real table.

[–] azertyfun@sh.itjust.works 4 points 1 week ago (1 children)

I feel like it's often bad game design from developers who think they need to put in consumables without understanding their gameplay value.

In too many games using up all your consumables is just A Thing That Happens. So the game is balanced to allow you to survive anyway. But then the corollary is that if it works for a bit then you can finish the game without using any of the consumables. The consumables are just a way to make already achievable portions of the game easier, which is just sloppy game design IMO. Bethesda games for instance are very guilty of that.

[–] azertyfun@sh.itjust.works 8 points 1 week ago (3 children)

People not understanding that we understand bookmarks exist is weird to me.

For me it's a suspected ADHD thing. If I make a bookmark:

  • I have to context-switch into "cleaning up" mode. Leaving a tab open is not distracting, having to name it and categorize it is.
  • Bookmarks are virtual drawers. Anything I put in a drawer might as well be in a cave in Alaska guarded by a troll as far as my brain is concerned. If I intend to look at this in the next 2-3 weeks, I keep the tab open because it's a virtual reminder I've not yet done the thing.
  • Yes, I've got tabs open from over a year ago. Those ones don't serve a purpose, I'll get around to cleaning up... eventually.

Honestly if I was forced to close my browser sessions at the end of the work day, not joke, not an exaggeration, I'd switch jobs. I'm working on too many different complex things to have to rebuild my mental model of where everything was at from scratch every morning. I would not get anything done.

[–] azertyfun@sh.itjust.works 5 points 1 week ago

Hopefully not... Otherwise someone is literally boofing microplastics.

[–] azertyfun@sh.itjust.works 3 points 2 weeks ago (1 children)

Given the prevalence of forced mutilation of intersex babies as well as medically unnecessary circumcisions, I humbly disagree that these procedures are "weighted on total outcomes". Unnecessarily cutting off (part of) a baby's penis is not comparable to being unaware of a new drug's side effects. Every doctor who has performed that procedure was fully aware that it was medically unnecessary and did not have reason to believe the baby would not come to regret not being given a choice years down the road. I'd argue these procedures are institutionalized medical malpractice.

No shade on you personally because you seem to be approaching the topic rstionally, but I think it's critical to acknowledge that the field of medicine still has very strong biases in these matters and is not nearly as Cartesian as it is sometimes made out to be. Especially on sensitive topics such as gender identity or reproductive rights doctors have a lot of latitude to be bigoted and to unilaterally deny necessary care.

[–] azertyfun@sh.itjust.works 2 points 2 weeks ago

I looked it up because I already forgot, but you need to do half of the puzzle I'm talking about to do the big one. And that one is annoying as fuck to do because even if you immediately understand how it works (it is very neat) you'll be looking at it for literal hours getting tiny details right with zero feedback from the game, and the "this is neat" feeling quickly turned into intense frustration for me. Doubly frustrating because I was not in the right headspace after being forced to do a bunch of content filler puzzles to even get there. I just can't find any joy in the tedium of figuring out a bazillion very similar puzzles over and over again to solve a bigger puzzle I already know how to solve. I figured out your trick, game, where is my damn reward? I guess that's why I could never get into Rubik's Cube...

Outer Wilds approaches this very differently, I definitely spent hours wandering because I misunderstood one very specific thing. But once I did understand that thing, everything clicked into place and the game revealed itself to me. Late-game Tunic instead punishes discovery with more grind.

The combat was fine, I never touched the difficulty either. Though I will say the difficulty scaling was a bit all over the place, most of the regular enemies were barely a threat, while the bosses were pretty all over the place in terms of difficulty. But overall the combat progression was quite enjoyable.

[–] azertyfun@sh.itjust.works 2 points 2 weeks ago (2 children)

It's more of a "souls-lite" meets Outer Wilds for sure. You gotta be relatively on top of things mechanically to beat it, and on top of that in the second half of the game it switches to puzzles that are (IMO) infuriatingly grindy and will take hours to complete after you've figured out the mechanic.

Which is perfectly fine for those who like that, but I was sold "knowledge base game like Outer Wilds" which doesn't accurately capture how disgustingly grindy Tunic really is IMO. That's like saying Elden Ring is an "open world walking simulator with gorgeous graphics and compelling combat". I mean, yeah, it's all that and it's a great game. But that's kind of underselling the fact that if it's your first Souls you'll probably break a couple keyboards after meeting Margit.

[–] azertyfun@sh.itjust.works 2 points 2 weeks ago

For me the end-game was the wrong ratio of grind-to-payoff. Everything after unlocking that one secret ability got quite repetitive. I watched a video essay from someone who praised it specifically because they're a hardcore gamer who loves the grind and pouring sweat into it and the accompanying feeling of accomplishment, but after I discovered 90 % of the secrets of the world it felt really annoying to spend the second half of the game scouring every nook and cranny of the game for the remaining 10 %. Some of these puzzle have very long solutions with absolutely zero feedback if you do even one tiny thing wrong and that's absolutely infuriating. I think I would have preferred it if credits had rolled at the halfway point.

However I loved Outer Wilds because while it's huge and full of sometimes very difficult puzzles, it never gets grindy. Either you get it or you don't, the game never presents you with a "congratulations you understand the mechanic, now go stare at every wall in the game for the next 3 hours". I get that some people love that but it clearly wasn't for me.

[–] azertyfun@sh.itjust.works 8 points 2 weeks ago* (last edited 2 weeks ago)

Doesn't HP end up a literal magic cop at the end of the series? The whole caste system is also upheld throughout, at no point is revealing the wizarding world to muggles even considered an option despite the fact that little kids are dying from cancer all over Britain/the world that could be magically healed in an afternoon. The whole SPEW thing is just profoundly racist and always has been. "Cho Chang" – nuff said. The whole point of Hogwarts is that it's a boarding school, which proudly inherits all its real-world British characteristics which are intrinsically linked to the more problematic parts of the British class system.

Rowling has always been a bigot and I will die on this hill. Any progressive messaging that people read into harry potter is at best performative (for instance yes she explicitly denounces "blood purity" pretty early on, but that's super performative considering her entire worldbuilding is built on the premise that some people are just inherently magical and others are inherently not invited to the party. "Blood purity contests" are only bad when wizards to it to other wizards.).

I don't think she's a good enough writer to have done most of the racist/classist/misogynist messaging intentionally, but nonetheless her reactionary poorly thought-out world view transpires through every bit of her writing.

EDIT: Trying to expand on my own thoughts here. I've always despised HP as a franchise so to try to be fair to HP let's contrast and compare with the piece of shit author who did make a book I like, Ender's Game. I pirated it a couple years back, and I won't pretend it's not obvious at times that he's a homophobe and a religious nutcase with some obvious cognitive dissonance with some of his (at least at the time) progressive views. I guess the good thing about that particular IP is that there's no new stuff coming out besides one awful movie, so everyone can agree Orson Scott Card can get fucked and move on with their lives. But it's important to acknowledge that his religious zealousness did impact his writing and to take a step back even if we decide to still appreciate his work.
The problem is that HP fans are in a much tougher situation because the writing just isn't good so if you drop the flimsy pretense that 2000s Rowling was a champion of liberal ideals, then you really don't have much left besides a profoundly flawed worldbuilding with shitty characters who only work to uphold the wizarding status quo. Yeah I'd get pretty mad too if I had spend my teenage years obsessing over that heap of trash.

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