azertyfun

joined 2 years ago
MODERATOR OF
[–] azertyfun@sh.itjust.works 4 points 15 hours ago

The attack vector of convincing users to do stuff exists regardless of whether a niche GUI exists somewhere to do . The only proper defense against social engineering is a) training and b) following the least privilege principle (which neither Windows or traditional Linux desktop's permission model properly, as the current user in either case has full permissions to retrieve extremely sensitive credentials such as browser cookies without interaction).

xkcd 1200

Trying to defend against this from the perspective of de-normalizing the CLI is like defending against drunk driving by adding a bittering agent to Guiness beer exclusively.

As for clipboard highjacking, I am well aware, which is why any decent modern terminal emulator should a) strip escape codes by default and b) support bracketed-paste, to prevent immediate execution of a pasted command. If yours does not, please consider switching to a safer alternative (such as kitty).

[–] azertyfun@sh.itjust.works 5 points 1 day ago (2 children)

The kind of person who blindly runs commands also blindly runs any .exe or .bat they download from github which is not any better.

Of course in an ideal world there'd be a perfect GUI for everything, and we've gotten a lot better at that in the last few years. But it's not like windows is lacking in things that are only configurable through CLI or the registry (which is even more opaque). I'm not saying Linux is perfect, just pointing out the hypocrisy.

[–] azertyfun@sh.itjust.works 13 points 1 day ago (12 children)

I empathize with this slightly non-ideal situation.

But can you imagine how insane it would be if you were told to do something like copy/paste swapoff /swap && truncate -s 8G /swap && swapon /swap into a terminal? TEXT? Like a caveman? The horror! The heresy! How can anyone be expected to do something so complicated! This is entirely unreasonable UX and the reason why Linux is straight up unusable.

Btw here's 15 bazillion commands in a .ps to perhaps disable some of the ads in your start menu until the next time your computer reboots.

[–] azertyfun@sh.itjust.works 4 points 2 days ago (1 children)

Wanna make a bet that I can boil some water and safely touch (for a short time) the stove top right after? I'm willing to bet a lot of money. 'cause I've done it. And because of physics.

The pot is 100 °C (because of physics), which is heating the glass. Glass is not as conductive as metal, so it's not as dangerous to touch. Touching a pot of boiling water is not pleasant, but not very dangerous if you immediately remove your hand, and touching the stove is even less dangerous than that. Completely different ball game to vitroceramic resistive heating which heats the stove itself well above boiling temperatures.

[–] azertyfun@sh.itjust.works 6 points 2 days ago

A 5 kW peak stovetop is already more power than anyone can reasonably use with the amount of space available on a standard stove. Literally the only useful thing you can do at full power is bring water to a boil, because no actual cooking can happen at full power unless your diet is carbonized food. I have a 3.5 kW stovetop and it's perfectly adequate.

After the first 15-20 minutes of cooking (bringing water to a boil while preparing some onions/garlic/sauce/seasonings) it gets very hard to keep using 1 kW. By that point you'll be leaving things on medium heat at most. I can't think of a single home-cooked meal that would require continuously drawing a full 2 kW from the stove for multiple hours, that's a truly crazy amount of energy. Even an oven at full blast won't use anywhere near 2 kW once it has reached 250 °C.

[–] azertyfun@sh.itjust.works 8 points 3 days ago

1 kg of radioactive isotopes blasted into the atmosphere as a byproduct of coal combustion: i sleep

1 ton of PTFEs blasted into the water table as a byproduct of making slick cooking pans: i sleep

untold tons of carcinogens dumped out the exhaust of automobiles within our cities: i sleep

1 kg of nuclear waste safely sealed in a bright yellow barrel: i scream and kick and seethe

If you think nuclear waste is the biggest challenge we face as a species regarding waste management, your stance is profoundly misinformed and inconsistent. The only reason we're talking about it is that it has "nuclear" in the name and it is highly visible because we capture it all, which is ironically the one thing that makes it safer than all the other pollutants out there.

[–] azertyfun@sh.itjust.works 2 points 3 days ago

They were always going to receive at least some critical acclaim. This is a AA game from a well-known and respected publisher (Kepler Interactive), so it couldn't have gone entirely under the radar. They had a decent enough marketing budget and initially were included in the Microsoft Gamepass specifically to secure the studio's financial future in an uncertain market. The game was objectively good so with all that help, by release day there was no way that the game was going to be a complete dud à la Concord, and I recall Broche saying in interviews that profitability was essentially expected even though the stratospheric success was not.

Also they did get "unlucky" because the Oblivion remaster not-so-coincidentally shadow-dropped a couple days before E33's release. It's not much of a stretch to say that Microsoft knew the game was good and (mostly unsuccessfully) tried to drown it out.

If E33 was going to truly flop, it would have been earlier in the development process IMO. They could have relinquished voting shares to investors and been forced to "ubisoftify" the game into bland nothingness. Key creatives could have left. Going all-in on UE5 might have been a technical quagmire. But when the game went Gold, there was very little that could have impeded an at least modest amount of success.

Where the industry is truly unforgiving is single A games. There's too much to keep track and it's entirely possible for the "media" (journalists, youtubers, streamers, etc.) to miss a very good game. Single A doesn't pack enough of a punch to force enough eyeballs on trailers to get a critical mass of fan following, and in that context I fully agree that even a perfect game can still be a complete flop.

[–] azertyfun@sh.itjust.works 5 points 3 days ago (3 children)

E33 did not just get lucky. They used a completely different formula.

~10M€ development cycle with 30 full-time devs + outsourcing is one order of magnitude smaller than what the big studios consider to be the "standard". AA vs AAA.

30-40 hours of main story and no open world keeps the development resources focused and gameplay/story loops tight in a way that can't be achieved in an "expansive" open world without unfathomable resource expenditure. But modern games from major studios literally cannot get greenlit if "open world" is not in the feature list because execs see it as "standard".

Smaller budget also means that they did not pour 50 %+ of their capital into marketing, which allows mores resources to be put into the game and lowers the barrier to profitability. That's an understated issue; AAA games can't afford to fail, which is why they all end up bland design-by-committee.

Those parts above were not risks Sandfall took, they were actually basic risk mitigation for an indie studio that big studios aren't doing based on the overstatement that bigger = more chances for "THE hit game" = better.

Where E33 took some risks was with the strong creative vision and willingness to ignore genre trends and focus group feedback (going turn-based and not lowering the difficulty to "baby's first video game"). But for the cost of 1 Concord a big studio could afford to make 10 E33s at which point it's really not a matter of "luck" for at least one to be (very) good. E33 would have been profitable with 1 million units sold, it did not even have to be that good.

The industry has absolutely noticed that E33 wiped the floor with their sorry asses, and I predict that in ~5 years we'll see many more AAs popping up.

[–] azertyfun@sh.itjust.works 24 points 4 days ago (2 children)

I know it's not the biggest deal out of all the awful shit going on, but man this pisses me off. The journalistic institution, top-to-bottom, is utterly failing to accurately report on anything that is going on, seemingly out of fear of sounding "overly alarmist". Time and time again the would-be alarmist statement turns out to be true, and yet they do not learn.

Every so-called journalist and news institution is directly responsible for the fall of democracy because they abdicated their duty to inform the public of what is actually going on. You can literally open any history book covering 1930s Germany to get factual material on why this is bad. Not doing so is a journalistic and moral failure of the highest order and I'm tired of pretending this is what "journalistic integrity" looks like.

[–] azertyfun@sh.itjust.works 20 points 4 days ago* (last edited 4 days ago) (5 children)

Whole industry has been saying that for a while. It's unsustainable and to a large extend large studios have fallen to the sunk cost fallacy since they are often on 5-10 years development cycles (!), with very rigid schedules (since they rotate development teams).

Now the big studios are going bankrupt/getting sold to MBS while Expedition 33 is doing tricks on their grave (at least relatively, in absolute numbers their sales numbers aren't high with normies who only play CoD and FIFA).

[–] azertyfun@sh.itjust.works 10 points 5 days ago

re:title: Who used my Santa wish list as a primary source again?!

The article goes on about "would be nice if"s. Call me back when the EU sets some meaningful financial/legal incentives to move away from US hyper-dependance by default.

[–] azertyfun@sh.itjust.works 4 points 6 days ago (1 children)

Few Celtic roots*

For instance char comes from the Celtic carros.

Furthermore French has a strong Frankish influence, hence the name of the language and its relative distance from Italian Spanish or Portuguese which are more directly descended from Latin. But also many other influences. French has a surprising amount of Arabic vocabulary for example, and not just from recent immigration/colonisation.

view more: next ›