Underwaterbob

joined 2 years ago
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[–] [email protected] 2 points 1 week ago

Yeah, I love Morphine, and "happy" is quite possibly the last adjective I would use to describe them. Some of it's kind of playful maybe.

[–] [email protected] 20 points 1 week ago (7 children)

We're as far away from the 90s as the 90s were from the 60s.

Ugh..

[–] [email protected] 56 points 1 week ago (4 children)

It only relatively recently occurred to me that the vast majority of people use the Internet either solely or mostly with a mobile phone. It blew my mind since I grew up with PCs and modems and the Internet is so much better on a large screen that's not half full of ads.

[–] [email protected] 4 points 2 weeks ago

Haha! Derpy doo. Brain not present.

[–] [email protected] 9 points 2 weeks ago (4 children)

Probably some kind of baleen whale. Really don't want to stick your dick in that.

[–] [email protected] 34 points 2 weeks ago

I used to use Google assistant to spell words I couldn't remember the spelling of in my English classes (without looking at my phone) so the students could also hear the spelling out loud in a voice other than mine.

Me: "Hey Google, how do you spell millennium?" GA: "Millennium is spelled M-I-L-L-E-N-N-I-U-M."

Now, I ask Gemini: "Hey Google, how do you spell millennium." Gemini: "Millennium".

Utterly useless.

[–] [email protected] 2 points 3 weeks ago

Dunno, but I live in Korea, and was recently shopping around for an Edge, and it was cheaper to get it from Thomann than any US sources. As long as that remains the case, I'll be buying from them.

[–] [email protected] 9 points 3 weeks ago

Power to them. I'm sure Hollow Knight made them all independently wealthy. I'd be hard pressed to bother to work too hard, too.

[–] [email protected] 7 points 1 month ago

Haha! I feel part of your pain. I also wear size fifteen. I got the height to go with them, though. Still, I live in Korea, and well, they do not have big feet around here.

[–] [email protected] 9 points 1 month ago

The Grammys are awards for whoever spent the most money on recording and marketing anyway. They have little to do with any kind of artistic or technical merit or musicianship. Maybe never did.

[–] [email protected] 4 points 2 months ago

"The year 2000!!!!" still sounds like the future to me in my head.

[–] [email protected] 2 points 2 months ago

Maybe "arranging" or "composing".

As for tools to make it happen: You can use a "DAW" (Digital Audio Workstation) which is how most people compose these days. I use Reaper because it's a tiny download, very full featured, and cheap. Ableton is very popular and has the biggest community online. Cakewalk is completely free (with a sign up.) ProTools is what a lot of professionals use, though it's dying a slow death because it's very expensive, they've gone full subscription model, and the things it can do that drew people to it can be done just as well with other DAWs that aren't so predatory.

A DAW won't do the work for you, though. If you want something to make harmonies or drum beats for your melody for you, there are a lot of "plugin"s or "VST"s you can download that can help with that process. Or, if you just want to give something a melody and tell it to make a song, there are probably AI solutions these days.

Good luck! Beware the audio rabbit hole. This can be a cheap, or ridiculously expensive hobby.

 

Recently I've been on a hardware granular synthesis search (we're in a renaissance) and I love seeing how each box (1010music - Lemon Drop, Tasty Chips - GR-1 and GR-MEGA, Oddment Audio - groc, and the plinky and Tempera) implements their particular version of granular synthesis because I can steal their ideas!

I watch a tutorial or demo video, and they explain how the hardware works. I can then go and open up Notepad++ and code up my own version of their instruments in Csound. For free. I don't even have to subscribe to their silly hardware limitations, either.

It doesn't exactly stop me GASing over some of them (man, the groc looks sexy, though it's a bit early to tell how good it is), but it does at least prevent me from making too many impulse purchases.

This turned into a bit more of a CSound rave than I intended again. Seriously though, if you're interested in sound synthesis and are even mildly technologically inclined, I really advise learning either Csound or one of the other languages like Supercollider or ChucK. The only problem is that every piece of hardware after that is going to be a disappointment.

 

In my ongoing quest to destroy my bank account and prevent my child from attending university, I'm considering a Nanobox. Specifically the Lemon Drop because I've had a fascination with granular synthesis for something like 25 years now, and the Razzmatazz, Tangerine, and Fireball don't really appeal to me at all (at least not right now while I'm lusting over hardware granular synthesis.)

Up to now, I've done all my granular synthesis for free! Csound has a number of granular opcodes that are incredibly powerful. Sample length limit is almost non-existent, grain density can be cranked into the tens-of-thousands before it starts to become a problem, you will never run out of voices, and there are more tweakable parameters than you find on any piece of hardware. Even something like the GR-MEGA from Tasty Chips really can't keep up with Csound and a mildly competent PC.

So yeah, I'm not used to paying money for granular synthesis, but I'm also used to generating all my granular sounds with code rather than knobs and a keyboard. The thing is, the Lemon Drop only partly mitigates this concern. It's a tiny box with two knobs, four buttons, and a decent amount of connectivity. It's not exactly a knob-per-function kind of thing that will make sound design a delight. I like their implementation, but I could do just as well with code, just not as immediately. $400 is a big ask.

I do have a Microfreak, which introduced granular synthesis in the latest firmware, but I find the implementation a bit lacking. It's not terrible, but the limited interface of the Microfreak hampers the design potential quite a bit. I should probably fart around a bit more there before I dismiss it too much, though.

Anyone own a Nanobox? Are they really worth $400? I do have a birthday coming up...

 

Seems like every couple of months, I seriously GAS over one of these things, and then think better of it. It's getting harder to resist. The extra screen space, battery life, onboard mic (unless it's total garbage), and USB C connection make it way more tempting. Not so much the extra $$$ tho. Still cheaper (and better) than a Polyend Tracker Mini here in Korea.

 

I had a bit of cash, and have been working with a portable setup lately that is mostly Koala Sampler, my phone, a Samson Go mic, and a tiny DAC that is literally a USB-C jack to two 3.5mm audio jacks, one in and one out, and decided I needed some more hands-on sound design power.

In the spirit of maintaining portability, I looked to smaller devices. The problem I find there is that a lot of portable devices look like they're about as much fun to design sound on as a VST or app, so why not just spend a fraction of the cost and do that instead? I did end up working out some of the trouble I had getting Csound for Android working, which is great since there's almost infinite sound design potential there if you don't mind coding (which is how I mostly made music for the first 15-years I was doing it.)

I made a track with Csound and Koala, and decided I still wanted something more immediate than code. So, I bought a Microfreak.

I'm sure the copious firmware updates in the 4 years since it came out have something to do with it being way more capable than I had initially assumed (and at the time I was comparing it with Hydrasynth, which is significantly more capable.) It's got something like 24 different oscillator types now which cover a lot of ground from VA, to wavetable, to granular, and even samples now. They're all a bit limited since there are only 3-4 parameters per oscillator that can be tweaked, but Arturia (and presumably Mutable before them) made sure that those parameters are the ones you really want to control.

I've made more patches on it in a couple of weeks than I have on the Hydrasynth in a couple of years. (Mind you, I've made many more finished tracks with the Hydrasynth so far, so we'll see in the end.) It's super easy to dial in usable and interesting sounds. And yeah, you can "freak" out and make it sound like a university student first discovering LFOs, but I find that side of it decidedly less interesting. If I want cutting edge modulation experimentation, I'll code something up in Csound. The Microfreak just effortlessly does great leads, basses, and pads.

Like everyone else who has one complains: it'd be nice to have some onboard effects since it sounds pretty dry without them. Luckily Koala has quite a few decent effects these days. Really, the amount of sound design, and track creation potential between a $350 synth, a $15 app, and an $8 interface is making me feel a bit dumb over the desk packed with hardware I have at home. (Never mind the $1200 phone I suppose...)

 

With all the talk of samplers since TE decided to release the ridiculously hyped K.O. II, I decided to finally pick up Koala Sampler. I've heard many good things about it, and for good reason. It's amazing! It's so immediate and fun and actually stupid powerful if you shell out (~$15 for everything) for the mixer, effects, and time stretch extras.

I dusted off my ancient sample collection and plopped them on my phone (Galaxy S23 Ultra) and am putting finishing touches on 3 tracks in just a few days, and just hauling it out to play with my daughter who gets a kick out of it. I even found a new use for my Samson Go mic which works with Android and has a headphone jack. It's perfect since the S23 Ultra doesn't have a headphone jack (fuck you very much Apple, Google, and Samsung) and the Samson mic is obviously much better quality than the (actually not that bad) internal mic.

My phone battery hates me. Though I don't really notice Koala being any more demanding than anything else. I'm just using my phone so much more.

The base version is ~$5 and very much worth it to check out if phone sampling is for you. I really recommend at least the mixer upgrade. It really adds a lot of functionality for another $5. The time stretch stuff that comes with Samurai (the name of the other upgrade) is decent as well, though certainly not as necessary if you mostly use one-shots instead of loops.

 

Namely the new EP-133. TBF, it's the cheapest thing they've made besides the POs. It's really the first thing they've made that's genuinely got me excited. I don't even have a sampler. I mean, besides a PC which is arguably the most powerful sampler in existence.

Cuckoo's demo on YouTube is pretty good, but I wish Loopop would get his hands on one. I prefer his manner of stoic tutorial-review over Cuckoo's also-OK giddy enthusiasm.

 

The title's a bit dramatic, but I was having trouble coming up with a good pun or otherwise.

Hot on the heels of his Daemon and Freedom duology, Suarez cranked out this near-future, techno-thriller in 2012. Which I'm sure made a lot of sense given his success with the former. Unfortunately, it fails to live to up to the non-stop, dumb fun of his first couple of releases.

Where Daemon and Freedom found glee in speculation of near future tech changing the face of the planet, this one is dour to the core. Some shady operation is making drones that kill people autonomously. Some other shady operation sets out to stop them. It's hardly spoiling much to say they (at least partially) succeed in spectacular fashion through a series of larger-than-life set pieces involving copious gunfire and car/plane/drone/boat chases. There's no comedy to be found here, intentional or otherwise. D&F at least had the utter ridiculousness of its happenings to alleviate the constant severity. This one ain't got that.

The characters are as cliche as they come. Hyper-competent super secret agents, scientists, engineers, and shady business people. A couple of them even fall in love, though thankfully the sex is limited to a line of text: "They made love." I really wouldn't want Suarez to push his writing chops too far in that direction given his proclivity for over-the-top action and technological exposition. Both of which are here in quantity.

Overall, I wouldn't call it a bad book. Just an entirely predictable, fairly mediocre one. It comes in pretty short around 300 pages or so I'd imagine if I had a hard copy. The technological stuff is dry, plausible, and not poorly written if you're into that. The action is well done, if somewhat less plausible, and keeps things moving.

3/5 autonomous killer drones

 

Have a question about what synth - soft or hard - you should buy? Ask here! At least give us an idea about what kind of music you want to make and an inkling of how you want to do it.

 

What's on your mind regarding synthesis? See any good shows recently? Made an obnoxious noise experiment? Made a delightful noise experiment?

 

I can't be the only one who made the mistake?

1
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

If someone asked me to guess what Korg was going to do next, I would not have said a full-sized, 61-key update to the Wavestate. Well, that's what they did.

I don't know how I feel about it. I like the synthesis engine: it's unique and versatile. It really nails those ethereal 90s digital tones with more modern modulation capabilities and sound quality, but it seems like such a niche thing, I don't know if it warranted a full-sized version.

Also, what's with the UI? They took almost the exact same layout as the original, and plopped a gigantic keyboard on the bottom. Now, there are huge blank spaces on both sides of the knobs and tiny screen. Korg really ought to have made the whole thing less deep and spread the UI out across the length of it. I guess they save on R&D by this route anyway.

Personally, I'd say spend the money on a decent MIDI controller, and just buy the VST if you really want those sounds. The hardware here doesn't seem like anything special, and the UI, frankly, looks awful.

I wonder if the Opsix or Modwave are going to get the same treatment.

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