Second. Performance should probably be better (I was struggling before I upgraded), but it is great fun. Very, very dark in subject matter.
Moonguide
Both of these recs are honestly great, Jojo Mayer in particular would be great as a theme if I slow it down some. Thanks!
Thanks! Skeleton Quarter and Jü sound like what I'm after. Hopefully it won't be too dissonant for my table.
Speaking of music, has anyone found anything that resembles a mix of jazz, techno, and punk? Hell of a mix, but I kinda wanted something cool for a campaign I'll run in a custom setting, in New Orleans. At this point, even something with an energy similar to Samurai or Atari Teenage Riot but jazzy would be cool as a "soundtrack".
5 bucks says the grifters will say it is a deep state conspiracy
You've got a lot more faith in the system than I do, I think. I don't think people like Milei wouldn't coup if a global conflict that strained trade routes were to happen. Authoritarians like him don't need much prodding to take advantage of a bad situation.
Big hypothetical, ik, but it wouldn't surprise me if people like him leaned on fascist legacy.
Wouldn't bet on argentina. They've got their own dickhead in chief who's also waging war against progress.
Something tells me that comment you answered to was a bit tongue in cheek
Definitely. I love the freedom ArmA gives. It allows to really engage with any objective as you see fit. The structure of a typical AAS or RAAS match in squad doesn't really allow for that to happen.
The day before yesterday a buddy and I managed to round up 4 people to come with us to retake Cabin on a WCS server. W After that we went to Chotain. While the team took farm, we went on to take Laruns, then quarry while the team took Camurac, and then Penant's . We went from losing Military Hospital to the enemy team struggling to even field helicopters to the western coast.
Haven't ever gotten close to that in Squad. Though I will say that rounding up enough volunteers to do that is kind of hard.
I never played ArmA before Reforger, but coming from Squad it feels great. From my understanding of common gripes long time ArmA players have with Reforger, it's a bit less milsim, so take that into account if you want to jump in.
Vanilla:
- Mortars
- New MI-8 and Huey variants, armed.
- New Soviet and NATO IFV (NATO has an amphibious IFV now, similar to the BTR)
- Rank requirements for weapons and apparel
- Point capture changes (can't respawn on contested points, and capture rate depends on how many friendly points connect to it).
- Structural destruction (eg: buildings and trees)
WCS (probably the most popular mod pack along with RHS) also has new stuff coming with this patch:
- New weapons
- New vehicles (inc. Mh6 variants, tanks, new IFVs), some of which are armed with new stuff I think.
Puuure pazaak