5 bucks says the grifters will say it is a deep state conspiracy
Moonguide
You've got a lot more faith in the system than I do, I think. I don't think people like Milei wouldn't coup if a global conflict that strained trade routes were to happen. Authoritarians like him don't need much prodding to take advantage of a bad situation.
Big hypothetical, ik, but it wouldn't surprise me if people like him leaned on fascist legacy.
Wouldn't bet on argentina. They've got their own dickhead in chief who's also waging war against progress.
Something tells me that comment you answered to was a bit tongue in cheek
Definitely. I love the freedom ArmA gives. It allows to really engage with any objective as you see fit. The structure of a typical AAS or RAAS match in squad doesn't really allow for that to happen.
The day before yesterday a buddy and I managed to round up 4 people to come with us to retake Cabin on a WCS server. W After that we went to Chotain. While the team took farm, we went on to take Laruns, then quarry while the team took Camurac, and then Penant's . We went from losing Military Hospital to the enemy team struggling to even field helicopters to the western coast.
Haven't ever gotten close to that in Squad. Though I will say that rounding up enough volunteers to do that is kind of hard.
I never played ArmA before Reforger, but coming from Squad it feels great. From my understanding of common gripes long time ArmA players have with Reforger, it's a bit less milsim, so take that into account if you want to jump in.
Vanilla:
- Mortars
- New MI-8 and Huey variants, armed.
- New Soviet and NATO IFV (NATO has an amphibious IFV now, similar to the BTR)
- Rank requirements for weapons and apparel
- Point capture changes (can't respawn on contested points, and capture rate depends on how many friendly points connect to it).
- Structural destruction (eg: buildings and trees)
WCS (probably the most popular mod pack along with RHS) also has new stuff coming with this patch:
- New weapons
- New vehicles (inc. Mh6 variants, tanks, new IFVs), some of which are armed with new stuff I think.
Not all of it though. I remember Blue from Overly Sarcastic Productions going on a tangent about how he went over to florence (or venice) and looking for a place that didn't exist. Ubi had made it up completely.
To add to the film thing: if travelling with film, keep it in carry-on bags and ask for hand checks. Film gets exposed by the radiation from machines at checkpoints; the higher the ASA, the more it'll get ruined. 400+ will for sure be destroyed by a scan or two.
I ruined 4 rolls of the best street photography I've ever done from a trip to chicago because I didn't know about it.
The Neighborhood Kids. They're a small-ish rap group whose biggest song has a bit over quarter million streams on Spotify (Biddi Bomb). They're really interesting because they sound and feel like politically active 90s west coast rap. Great beats, great lyrics, and very creative.
A complete 180 from what tops the charts nowadays. Biddi bomb is their biggest song and is rap through and through, while Third World Problems feels RATM. I honestly hope they keep at it because I love what they're doing.
Lethal Company, Battle Talent, Ready or Not, and Arma Reforger. Bit of Stalker GAMMA and Crusader Kings as well.
I'm halfway through my first kcd2 playthrough and I'm waiting for the barber update. The game is fantastic, and I really want to keep playing, but I kinda liked costumizing henry in the first game. Looking at the rest of the game, I imagine this one'll be much more polished.
Speaking of music, has anyone found anything that resembles a mix of jazz, techno, and punk? Hell of a mix, but I kinda wanted something cool for a campaign I'll run in a custom setting, in New Orleans. At this point, even something with an energy similar to Samurai or Atari Teenage Riot but jazzy would be cool as a "soundtrack".