MoLoPoLY

joined 1 year ago
3
Search for Hastags (discuss.tchncs.de)
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 

Somehow I still seem to have a hard time dealing with Fediverse and Co. Currently with Pixelfed. I'm looking for hashtags like #eosr7 or #irishwolfhound, but no results will be found. But I created such posts myself. If you can't find results through the search, you can't add the hashtag to the following hashtags. If I click on such a hashtag in my posts, I can subscribe to it.

Why can't I find posts about the search?

[–] [email protected] 1 points 6 months ago (3 children)

Hmm i never noticed a visual indicator for the head lift. I can see the blue hologram and some sort of "waves" starting from the pump hologram. Assume, I have build a industrial tank on the bottom, 0 meter's above the ground. From there the pipeline starts straight upwards, for example 20 meter's. Where should I place the first mk II pump? At 3 meter's or later?

[–] [email protected] 1 points 6 months ago (5 children)

The direction is correct and power is on. But I don't get the right spot, to place the pump. If I place it on the bottom, it doesn't seem to be right, but placing on the top seems to be to far away, to get enough fuel from the pipeline.

 

I try to build a tower for fuel generators. I could get 4 generators at the bottom running. The fuel is inserted from the top and splitted 2 times to support the 4 generators. But now I would add another 4 generators on top of the existing 4.

But what ever I try, I don't get the fuel pump high enough. According to the height of a generator, the next floor is 4 walls above the current floor. If im right, this is 16 meters and pump mk II should pump 20 meters. But it doesn't work.

Has someone a idea?

[–] [email protected] 22 points 6 months ago* (last edited 6 months ago) (6 children)

Unfortunately, this version violates the DSGVO by sending telemetry without being asked. This shoots the app directly into out. I hope that the developers have an insight here and remove this function as soon as possible.

[–] [email protected] 3 points 7 months ago

I wish there would be a in-game production/consuming statistic. So that I can see, if I have to build more machines of type xyz. It's really annoying to use SCIM for this.

[–] [email protected] 2 points 7 months ago

Tier 2, started the first time in rocky desert, which seems to be little bit more difficult.

 

Hi there. I know that Darktable can't do Imagestacking for photos of the MilkyWay. I have searched now for some time, but could find only Siril as Linux Alternative. But in most descriptions, it is stated, that Siril is not the best, when I have parts of the landscape on the horizon and i should only use it, when i have photos from the sky only.

Can someone recommend me a Linux native Imagestacking tool, which I can use also on photos with landscapes on the horizon?

[–] [email protected] 2 points 7 months ago* (last edited 7 months ago)

I could solve the issue with other startparameters in steam. I now use gamemoderun mangohud %command% -vulkan. So it seems, the issue was since i run with DX12 instead of Vulkan.

BTW: never noticed that there was a nicely animated presentation on the display in the pod. I can only see it with the -vulkan parameter.

[–] [email protected] 2 points 7 months ago

Yeah the driver situation is not the best on Linux, because nVidia doesn't make official OpenSource Linux driver's. It's better the last months, but not that ewsy, as on Windows. It's a lot better with AMD regarding driver's on Linux, but to find a good Laptop with AMD graphics is not that easy.

[–] [email protected] 2 points 7 months ago

I have played before with DX12 but had visual glitches, when something moves fast. But never had issues with Vulkan on Linux. Additionally for some reason, i have a little bit more fps, as on Windows on the same Laptop (Linux 64 fps, Windows 56fps).

But I don't have Windows installed anymore, because I don't need it.

Anyhow, if I don't miss "the story", it will be fine for me.

 

In my case, the game freeze after the landing sequence on the planet, when i leave the pod. Playing via steam on Manjao Linux.

However, if I skip the start and the tutorial and start directly with Tier 1, everything is fine. Is this a known bug in 1.0?

 

I have connected my Samsung Q60 to WiFi via WPS. This works fine so far. But when i restart the TV, i have to reconnect every time via WPS again, since the TV doesn't remember the WiFi connection. If it is connected, it works fine so far. If i look at the router, i can see, that it is using always the same MAC address to connect, so this is not the issue.

[–] [email protected] 2 points 8 months ago

Many thx. I really like this app. Keep up the good work!

[–] [email protected] 5 points 8 months ago

Many thx. This would be fantastic

[–] [email protected] 3 points 8 months ago (9 children)

Is it planned to add this feature in the near future?

 

Is there currently no way to write or answer direct messages?

[–] [email protected] 11 points 8 months ago

Nice test. I like Jerboa, especially the technical implementation. But the Usablity and layout of other apps is much better. That's why my default client is Thunder.

 

I have played "Planet Crafter" before, in early access without any issues. But now I have seen that the 1.0 is released. For some reason, after the update, I couldn't get the game to start without a crash.

After playing and testing some things, like other Proton versions, GE-Proton and much more, I was about to give up.

But for some reason, I changed and installed the dev channel (1.0.2.x), instead of the stable 1.0.1 version, the game starts up again!

So if anyone has similar issues, you should try to switch to the dev version. Maybe this solves the problem.

BTW: My startup string is gamemoderun mangohud %command%

 

If i remember correctly, there was some space between posts in early versions. On 0.2.9 in card view, there is no space. Is there some way to get back this post divider, so that I can easier see where one post ends and a new one begins?

 

After starting Steam, every day it starts a Update for Satisfactory for near 120 - 170MB. Are there really every day new updates?

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