Malix

joined 2 years ago
[–] [email protected] 5 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

and the hand kinda is reminiscent of the sausagedog from it too, different devs though.

edit: aww poo. there apparently was a demo but it doesn't seem to exist anymore. :/

[–] [email protected] 2 points 2 weeks ago

Doubt they are going to “finish” the game before releasing it.

I don't think anyone is going to be asking it to be fixed - that would entirely defeat the point. Though they could explain the state of the game on the store page, in case someone isn't familiar with it.

[–] [email protected] 5 points 2 weeks ago

admittedly, haven't played in quite some time, but last I checked:

  • campaign? story? There is none, apart from the galnet news and events. The game is a sandbox, you do you. Mine, bountyhunt, pirate... whatever.
  • can't comment on multiplayer, only played in closed sessions with friends only.
  • up to you with the controls. I've mostly played with mouse+keyboard and found them to work just fine. Sure a HOTAS is a lot cooler, but I wouldn't bother unless you end up REALLY being into flightsims/elite.
[–] [email protected] 5 points 2 weeks ago* (last edited 2 weeks ago)

the game isn't THAT old, but damn if it doesn't suffer from some resolution scaling issues. The in-game ui gets hella small on anything above 720p or so. EDIT: https://www.pcgamingwiki.com/wiki/Deus_Ex:_Human_Revolution_-_Director%27s_Cut#HUD_scaling_for_higher_resolutions apparently some hexedit tweak should solve the UI scaling. neat!

edit: also the AA in the game isn't the greatest, and I can't get an override working from nvidia inspector, but.. oh well.

Good game, though :)

[–] [email protected] 3 points 2 weeks ago

Haven't been following discord development, but I did test the screen sharing some days ago on linux - just for laughs - and to my surprise it didn't CTD the app, and it actually streamed the thingy I wanted. Great!

[–] [email protected] 2 points 3 weeks ago (1 children)

Entirely possible, dunno. And not like a 3090 is that new anymore either.

Basically all of the issues mentioned above have been mentioned in various threads over at nvidia's forums, etc. So they're not unknown, but kinda wild a released driver has all of these issues whereas the previous beta was seemingly unaffected - feels like someone was bit too triggerhappy to release an untested version to production.

It'd be nice if I could just drop the nvidia card and swap to amdgpu but.. that'd require "a bit" of money so I could maintain same (or better) level of performance - and atm I just don't want to spend that kind of money. :/

[–] [email protected] 6 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

rtx3090, 5800x3d, wayland, sddm, kde:

  • whole system freezes on boot (with somewhat garbled display) when display manager starts (sddm) - IF >1 displays are plugged in/powered on.
  • no issues if sddm starts with one display, and THEN powering up second. - But this has to be done while in sddm, before logging in.
  • whole system can (with high chance) freeze again on desktop if at any point a screens are connected/disconnected
  • krunner works exactly once, after that it logs errors in journal that some display reference is wrong (the exact wording escapes me atm)

all these things were fine with 570.86.something - the previous version, which apparently was beta.

[–] [email protected] 2 points 3 weeks ago

the character models were as weird looking as you’d expect from the era

Oh sure! Love the lowpoly/pre-rendered backgrounds aesthetic. The aliasing thing I mentioned earlier is just a "petpeeve" of mine, I can't stand the jagged edges / lack of antialiasing. The rough pixel edges of the modes look so out of place when the pre-rendered backgrounds are so smoothly antialiased.

Though, there's an argument to be made that when playing in modern high resolution, the character models are a lot sharper than the upscaled/blurry backgrounds :D

Some of the puzzles are obtuse to the extreme, and silly. There’s one that’s almost legendarily bad, so it has that bit of history if you’re interested lol.

I guess same goes for pretty much every point&click adventure game, sometimes you just need to be in the same "headspace" as the puzzle designer to get it, otherwise you just don't.

But, sure I'm down for some history of a bad puzzle! I love obscure tidbits of old games.

[–] [email protected] 11 points 3 weeks ago (1 children)

haven't forked, no children. will neighbour's do?

[–] [email protected] 13 points 3 weeks ago (3 children)

word. some devices just have angry machine spirits which just can't be pleased.

[–] [email protected] 12 points 3 weeks ago (7 children)

unless you use cutting edge distro

yea well, "arch btw". Haven't had issues really, been running it for years on other systems but my gaming pc with nvidia is the only one with issues... because of course it does. :D

[–] [email protected] 22 points 3 weeks ago (19 children)

the penguin migration was going just fine, until nvidia 570.124.04 dropped, which is when the misery started. :|

Got to check if I can roll back to earlier version.

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