Crazazy

joined 2 years ago
[–] [email protected] 2 points 1 week ago (1 children)

Um ackshually that's a metro, not a train 🤓

[–] [email protected] 3 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

How do you find out?

I assume looking at reddit through an incognito window and seeing none of your posts appearing

[–] [email protected] 3 points 1 month ago (1 children)

Disagree on the train part. Getting hit by a train is just getting crushed by gravity but sideways

[–] [email protected] 6 points 3 months ago* (last edited 3 months ago) (4 children)

Checked the build.zig file for ghostty, seems to be for manpage generation. Zig itself doesn't use Haskell though

[–] [email protected] 1 points 5 months ago

Netherlands :)

[–] [email protected] 1 points 5 months ago

I live in the Netherlands

[–] [email protected] 17 points 5 months ago (5 children)

For me it's not the time spent at the checkout that matters, it's the time spent waiting at the checkout. Also over here cashiers don't bag your items for you, so you have to do that anyway

Also also, they have these really handy hand scanners over here so I can already bag my items while I'm walking through the store, and then the only thing I have to do at self-checkout is hand in the scanner and pay for the groceries. That is genuinely a lot faster than normal cash register shenanigans.

[–] [email protected] 7 points 6 months ago
[–] [email protected] 1 points 7 months ago

I would put Russel's reaction in "sehr Mäßig" and Toto's reaction under "was hab' mich überkommen 😭"

 

So today Unity announced changes in how they are going to monetize their game engine, and it is, rightfully might I add, poorly recieved Here is how much youtuber Dani would have to pay unity if they consider his games to gain over $200k in revenue Dani's hypothetical unity payments

Now I don't know how much tracking crackers and re-packers remove from the games getting cracked, but if unity were to count cracked games as a valid install (and they will count every install of a game they are aware of), thn piracy could seriously bankrupt indie devs. Like, not just losing them revenue, but actively losing them money. While piracy is already in an ethical grey area, I think that is just a bit too much. So, I want to raise awareness of this, and with it I have 2 questions to ask:

  • Do the people that crack games make sure to remove the ability of unity tracking cracked installs?
  • If the answer to the previous question is "no", how do we make them aware of the fact that it is probably for the better if they do this?
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