The vast majority of indie games make nothing. The price locking you out isn’t really a valid argument. If the developer lives in an expensive place and needs to charge X to break even, then that’s what they need to do to have a commercially viable product.
New games on GOG often have DRM, because it’s the only way they can compete with Steam.
I hardly see DRM as authoritarianism. No one compels you to play a game, its a luxury. Games are products and need to turn a profit so their creators can eat and create new games.
In Apple’s case it helps that there aren’t any competitors for them. There are very few laptops with the same fit and finish as a laptop with good specs at a comparable price point.