AldinTheMage

joined 2 years ago

That should also come up in a reviews also. Not trying to imply one guy should get fired as a scapegoat, just talking from experience how much it sucks to know your code caused major issues.

[–] AldinTheMage@ttrpg.network -1 points 1 day ago (4 children)

So the actual outage comes down to pre-allocating memory, but not actually having error handling to gracefully fail if that limit is or will be exceeded... Bad day for whoever shows up on the git blame for that function

[–] AldinTheMage@ttrpg.network 2 points 6 days ago

It does look very chonky, and not very aesthetically pleasing.

However, as a heavy user of the steam deck over the past year, I am super excited. The track pads and the extra inputs on the steam deck give so much flexibility to play games that otherwise wouldn't work well with controller at all. I'm just hoping it feels better (or at least not worse) than the steam deck in terms of ergonomics. I plan on getting one for my desktop PC.

[–] AldinTheMage@ttrpg.network 3 points 6 days ago (1 children)

I've seen some people say they got fusion 360 working on linux with bottles, but I didn't have any luck with it. I use OpenSCAD and FreeCAD for making models to print, but if you need Fusion360 specifically for work (or specific Adobe products) then you are kind of stuck unless your company is ok with a change. You won't be able to view or edit other people's Fusion360 files without that specific application. You can always run Windows in a VM on linux and install only the applications you need it for there. If you have a good enough PC that is viable, but isn't a great experience on a lower end system.

[–] AldinTheMage@ttrpg.network 1 points 1 week ago (1 children)

Do you use vim motions in your JetBrains IDE? We use Webstorm at work and I installed the vim motions plugin because I want to get more fluent with using Vim but I haven't really given it a fair shot yet.

[–] AldinTheMage@ttrpg.network 22 points 2 weeks ago (6 children)

You are correct that it doesn't change my stance, and I wouldn't use animal products (e.g. eggs or wool are two big ones people bring up a lot) even if I know for a fact that the animal is treated well and isn't suffering at all.

But also - I agree with you. Buying cheap wool from Amazon vs getting wool from your buddy that has some alpacas as pets is extremely different. Same for Walmart eggs (even free range ones - I have seen free range chicken farms, knew someone who treated their chickens "well" by industry standards and it was.... not great) vs getting them from the local guy down the street who has a hens that their kids play in the yard with.

I personally will never eat even those animal products because for me being consistent in every scenario is a lot easier, and I don't feel the need to justify why eating animal products is ok in certain circumstances - I just don't do it. And I feel like this is a better stance than still finding ways to still consume, but I would be much, much happier if everyone who consumed animal products only did so through such means. That would require that we as a society produce orders of magnitude less animal products, though. It's not normal or healthy for humans to consume pounds of meat every day, and we produce even more than we consume, leading to excess waste. Basically the whole system is garbage and switching to "kind" animal products would be just as, if not more, difficult than just going vegan as a society.

But yes, I would accept any ally in trying to reduce "Big Ag" or whatever people call it these days. We can argue about the most optimal way to sustain a society when we have fixed the things we can pretty much all agree are problems.

[–] AldinTheMage@ttrpg.network 3 points 2 weeks ago

My 8 and 9 year old kids use xubuntu on a 2013 macbook air. They use it for writing stories, making a lot of pixel art with Piko Pixel, and some code block style programming with Lego Spike. They are learning about multi-user systems, file management, etc. I'm keeping an eye out for a cheap pc that can run Minecraft (lots of those right now since people are just trashing old win 10 machines) because the older kid wants to learn how to make Minecraft mods.

[–] AldinTheMage@ttrpg.network 1 points 2 weeks ago

Also the fact that a lot of the big firms really seem to be just interested in it as a way to get more user data. People will share some pretty sensitive info with an LLM that they wouldn't otherwise provide.

Running locally is definitely the way to go, if you're going to use them.

[–] AldinTheMage@ttrpg.network 1 points 3 weeks ago

It's always something 😅

[–] AldinTheMage@ttrpg.network 1 points 3 weeks ago (2 children)

That sounds really frustrating. When my 1070 croaks I'm going with an AMD. Probably not going to upgrade before then since I mostly play older games and GPUs are just too expensive these days. First it was crypto mining, now it's AI... I just want to play my single player RPGs!

[–] AldinTheMage@ttrpg.network 1 points 3 weeks ago

That sucks. I have definitely had issues with certain hardware on other machines. Even with this Bazzite install, sleep doesn't work (thanks to my Gigabyte MB, as the other poster mentioned) and I have some weird behavior with ethernet, but my asus wifi card is working fine, thankfully, and that didn't work properly on windows when I tried it before I stopped dual booting.

Hopefully you can find something that works well with your setup. The most frustrating issues to debug are ones with support for some specific hardware that isn't widely used by other Linux users, and may not ever be fully supported. Now that I am fully on linux, next time I upgrade I'm going to try to find components that are proven to work, and will probably be avoiding both Gigabyte and nVidia.

[–] AldinTheMage@ttrpg.network 4 points 3 weeks ago

This is beautiful

 

My distro of choice is Debian (I like their philosophy and it works great on my laptop) but I have an nVidia card in my desktop PC, and driver management was kind of annoying. Decided to try Kubuntu, which worked ok, but I didn't really love, and then I didn't update for a bit too long and had some repo issues trying to install updates. I didn't bother digging into what the fix would be, since I had been considering Bazzite for a while, as it has been talked about a lot for gaming.

Knowing literally nothing other than "Bazzite works out of the box with nVidia" I figured I'd give it a go. First off, I was surprised at the size of the image, and how long the install took. I did some reading about atomic distros and began to understand why things were set up that way. Seems pretty cool! I still don't love that as soon as I logged in on my fresh install, Steam opened up and asked for a log in, but that is what I signed up for with Bazzite, I guess. The nVidia drivers out of the box worked fantastic, as advertised, and I love a good KDE desktop, so it's not all bad.

Initially I was frustrated that some things weren't working in the flatpak versions of the app (couldn't get to my 3d printer using the .local address from the browser because flatpak has a bug with mDNS) and layering a package with rpm-ostree seems like overkill and not a good experience. Then I watched some videos on distrobox.

I can just distrobox create --image debian:latest debian-box and then use apt install for whatever packages I want, export them and use them as if they were natively installed on Bazzite??? And this works on any distro??? I have been using Linux exclusively for a few years (and on and off for more years), but I have been totally out of the loop with distrobox and atomic distros. This feels like the same level of magic I felt when I first dual booted Ubuntu back in the Windows Vista days. This seems like it will fix 99% of the issues I run into on Linux.

I know distrobox isn't exclusive to atomic distros, but I wouldn't have discovered it if not for Bazzite.

Anyway, none of this is really new info, but I just wanted to nerd out about it for a bit with people who will know what I'm talking about.

 

It's meant to be played on graph paper. The general idea is a randomly generated dungeon crawl. When you get to a door, you roll 1d6 and draw the next room! Each M is a monster, and each L is loot, which also has random tables to determine what is what, or you could use random tables from any other system with the general idea.

 

I started working on a solo notebook RPG after getting sucked into GnollHack on my phone ruined my progress on reducing screen time (also RIP Grindor, level 19 elf ranger, killed by Scorpius due to me not understanding illness mechanics😭).

I wanted something on paper that has a similar vibe (though this has nowhere near the depth). Just fighting monsters, exploring infinite dungeons, collecting loot and learning spells.

I have never written an RPG system before, but it was fun! I'm still finishing up development and making tweaks as I play, but it's finished enough to play test!

 

Recently came across this post on writing up a redacted document of all of the important info related to the world / story, and un-redacting things as the PCs discover. This lets them know what they don't know, and kind of the shape of what they don't know. https://ttrpg.network/post/20269477

Which reminded me of this well-known write up, Don't Prep Plots, which, while not entirely incompatible, is at least a very different approach.

Got me thinking of the way I do things, and a mix of all of the different things I have read. I try to run a pretty sandbox style game, but still have a lot of stuff going on in the world for the players to follow. In many cases the players will go towards something I haven't prepped or thought much about, and that improvised collaborative story telling lets me as the GM find out new information about the world right alongside the players.

I have started to think of this kind of gm prep as "Mad libs prep"

Mad Libs is a game where there are pre-written sentences, with blanks that need to be filled in by the players. E.g. "We get into our and to the beach" - players don't know what the sentence is when picking the words, so you can end up with that becoming "We get into our toaster and sleep to the beach". The idea is to have enough existing structure that things can get where they need to be, but with enough unknowns that can be filled in with whatever the players (who don't know the whole story) throw out there.

For GM prep, this can be knowing that there is an evil wizard who wants to take over the kingdom, and he needs to do it. The missing noun can be filled in by the players without them knowing.

For example, they become very interested in hunting for ancient magic artifacts? The essential is a legendary amulet and now the PCs are in a race against the mad mage to decipher its secret location.

Or maybe the PCs become monster hunters for hire, and the is the scale of a dragon or something similar, and the PCs run into the evil guys and uncover the plot.

Or perhaps the PCs really latch on to a side NPC that doesn't have much background fleshed out and becomes this person, who has some previously unknown connection to events that is discovered along the way (e.g. Martin Septim in TES IV).

The idea in general is to have enough material to know interesting things will happen, but not getting hung up on having every detail filled in. This also can be holding the things you do have prepared loosly, so maybe you had planned for the BBEG to have a secret lair in the mountains, but the PCs are really into a swampy forest area and end up wanting to spend all of their time there. Rather than "Ok, the BBEG has been up here uncontested the whole time and now the world ends, you all die" - the of evil layer is now deep in the wilderness, which can lead to a lot of changes, creating new lore, creatures, quests, etc.

Maybe all of this stuff is obvious but I am a relatively new GM and have mostly been figuring it out on my own. I'd love to hear other prep methods and tips!

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