this post was submitted on 03 Apr 2025
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[–] [email protected] 14 points 5 days ago (1 children)

Full support for NTSC roms, at last!

[–] [email protected] 8 points 5 days ago

That'll make it so much easier to find a rom that'll work

[–] [email protected] 5 points 5 days ago

Oh nice, I will try this out!

[–] [email protected] 3 points 5 days ago (1 children)

Anyone here have advice on loading a save file(drawn from a physical cart) in a current n64 emulator? I'm a newbie and couldn't find an option in project 64.

[–] [email protected] 4 points 5 days ago (1 children)

Not 100% sure this would work, but what I'd try is to create a new save within the game on the emulator (using the game's functionality, not a savestate) and shut down the emulator. Then find the resulting save file and replace it with the file from the physical cart, giving it the same file name as the file you're replacing. The emulator should automatically find that and load it when you start up the game.

[–] [email protected] 2 points 5 days ago

I'll give it a try!

[–] [email protected] 2 points 5 days ago

What is the swim shuffle??

[–] [email protected] 2 points 5 days ago (1 children)

This is the one that requires the GameCube disc, right? Or is there a way around that?

Ironically I once owned that but it’s long since been lost.

[–] [email protected] 4 points 5 days ago (1 children)
[–] [email protected] 2 points 5 days ago* (last edited 5 days ago) (1 children)

Oh really? I thought that wouldn’t work for some reason. Maybe their instructions just confused me. I’m not very tech savvy for a lemming.

[–] [email protected] 5 points 5 days ago

The instructions are trying extra hard to avoid any semblance of acknowledging the existence of piracy to keep the Nintendo lawyers away. Annoying, but necessary and understandable