this post was submitted on 31 Mar 2025
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Someone made the suggestion to remove the "until i forgot part", which initially i was hesitant to do for consistency, but after 257 days, i think the chances i forget are slim and i just think it looks better.

I went back to AC Shadows today, and eliminated another one of the Templars (if that's even what they are). One thing I've neglected to mention is the main antagonist itself. (Spoilers). They did a really good job setting them up in this one in my opinion. They're all mysterious masked men, and they're introduced to you at the very beginning when they kill Naoe's father. It's this dramatic cut scene that does an amazing job of:

  1. Setting them up as a threat.
  2. Introducing why the protagonist is against them in the first place.

The game has yet to elaborate if they're templars or not. Chances seem kind of up in the air though, because the Assassins are called the Hidden Ones either. It seems the name was lost when Naoe's father dies, and with the order in Japan being dead, Naoe kind of restarts it. Only she doesn't know what to call the order because her father left her out of the loop, so she calls it the "League of the Hidden Blade" because the hidden blade is what she has to go off of.

Anyways, the Target i eliminated, had this fun arena setup. When i went into it asked if i wanted to fight him as Naoe or Yasuke. I ended up going Naoe because her stealth is really satisfying (picture above i took during the boss fight). I snuck around the arena and took out all the enemies one by one, leaving only the boss. There was one move i was proud of (which i wish i could have clipped) where i lured an enemy to a Shoji Door and then stabbed them through it before vanishing through a hatch in the floor.

After clearing the Arena i ended up using parkour to sneak around the back of the boss, and then assassinating him. This game still follows the RPG title's "Hidden Blade no longer one shots" rule, but it had made it a little more fair by making it a skill tree upgrade where each upgrade eliminates an extra bracket of health, so there's no longer this annoying grind too get the hidden blade upgraded.

After that, i took Yasuke on a little cross country road trip, all of which the above screenshots were taken on. I took him to meet up with an NPC to start a quest.

Before i did that though, i took a detour to get a synchronization point with Naoe (who's better at Parkour).

Finally though, that brings me to the main screenshot along with the one above which i took to accompany it. I took it after a cutscene and got this really pretty view of the landscape and the sunset. I also had some fun with the photo mode and took a portrait of Yasuke:

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[–] [email protected] 5 points 1 day ago (1 children)

Is this game fun? I've got ubisoft fatigue, is it just more of the same old stuff? I still think I'll pick this up a year or so from now when its on sale for $40 or something.

[–] [email protected] 1 points 22 hours ago

It's a bit of the same, it returns a lot closer to the older AC Games though. For example, a lot of the mythology aspect is removed, and the side quests are a lot closer to the older Assassination Missions. It still uses the framework from the RPG games though (though it's been heavily simplified from the tree that Valhalla had)

[–] [email protected] 6 points 1 day ago (1 children)

Damn okay, I might give this game a shot after seeing these screenshots

[–] [email protected] 2 points 22 hours ago

It's a lot of fun. It retains a bit from the other RPG titles but fixes a lot from it too, especially with the Assassin part of it. I really hope Ubisoft takes this and actually gives it's planned sequals some time instead of just going straight to releasing another game a year or two later.