this post was submitted on 21 Mar 2025
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[–] [email protected] 110 points 1 week ago* (last edited 1 week ago) (1 children)

YSK about the history of monopoly https://en.m.wikipedia.org/wiki/History_of_Monopoly

It was actually invented as "The Landlords Game" with two rulesets in mind that were intended to show how bad unregulated private land ownership is for a society and how it could be improved.

[–] [email protected] 33 points 1 week ago* (last edited 1 week ago) (1 children)

Is that game sold anywhere or are there instuctions on how to somehow make it myself? (Maybe by simply modifiying the monopoly rules?)

I think last time I searched I had found some very expensive and old original versions of the game on ebay

Edit: I found those two sites, the first seems to give really lots details (helpful if you want to know how to play it and how to make it), while the seconds seems to sell it (though currently doesnt):

[–] [email protected] 7 points 1 week ago* (last edited 1 week ago)

Yes, its not sold i think, but I found the instructions and a printable version online years ago, i believe on archive.org

[–] [email protected] 52 points 1 week ago (4 children)

Most people add a whole bunch of "house rules" that actually make the game worse, and take longer. It's not so bad if you actually follow the rules, though it is supposed to be unfair.

[–] [email protected] 25 points 1 week ago (2 children)

My longest game of catan was 2 hours. I had a blast making deals, predicting the future needs of 5 other players, and ripping all of the wheat from their grubby little fingers. I can’t remember whether I had won, but I remember enjoying myself the entire time.

My longest monopoly game, played by the official ruleset without any changes, was 8 hours. I was miserable for 3 hours and watching tv for 4. The first hour wasn’t fun, but at least things were happening. I won that game and my only gratification was the game ending.

[–] [email protected] 16 points 1 week ago (1 children)

Oh yeah, don't get me wrong, modern boardgames are way better. I'm just used to people doing stuff like adding money to the free space, and not auctioning properties.

[–] [email protected] 4 points 1 week ago (3 children)

Adding money to the free space though at least gives you an opportunity to get back in the game. Admittedly, that’s how it extends the game, but the alternative is just the misery of slowly losing knowing that there’s nothing you can do.

If I’m going to invest 8+ hours into a board game though, I’d rather Axis and Allies or a war game though. Even 8 hours of The Campaign for North Africa would probably be a better use of time than “does 2d6 say you win?”

[–] [email protected] 10 points 1 week ago

Adding money to the free space though at least gives you an opportunity to get back in the game.

Which lengthens the game. Monopoly is best played as life; nasty, brutish, and short.

[–] [email protected] 7 points 1 week ago (1 children)

the misery of slowly losing knowing that there’s nothing you can do

Given that’s the entire point of the game, that seems like it achieves the objective. Why would you want to extend that phase of the game?

[–] [email protected] 8 points 1 week ago (1 children)

As a family game - it makes sense to have that kind of “Mario Party” random bullshit that gives the worst player a chance to catch up. Sometimes the 6 year old deserves a break.

I broke Clue when I was 10 - I figured out that you could fish for a specific item, place or person if you guess two of them that you’re holding. If no one can show you that card, you’ve confirmed the candlestick or whatever, and you also haven’t really revealed that much.

Most of the classic family games suck. Life, Chutes and Ladders, Candyland are all “random number says you win!” Monopoly can get some life from being treated like a social/backstabbing game at least.

[–] [email protected] 2 points 1 week ago

I broke Clue when I was 10 - I figured out that you could fish for a specific item, place or person if you guess two of them that you’re holding. If no one can show you that card, you’ve confirmed the candlestick or whatever, and you also haven’t really revealed that much.

To me, it sounds like you just didn't have anyone competent to play with. If everyone is using this strategy, they'll also be able to narrow down which cards you have, giving them more information.

[–] [email protected] 2 points 1 week ago

Yeah rubberbanding is great it's just that in a game where the goal is to control all of the money and money is the fundamental unit of gameplay and ability to continue it can only make the game worse.

The problem with monopoly is the non negotiable portion is the part that sucks and anything that improves or adds to the parts that can be fun does so by acting even more so on the part that sucks

[–] [email protected] 9 points 1 week ago (1 children)

Only way to win Monopoly is to lose first. Get to do actual enjoyable things then.

[–] [email protected] 1 points 1 week ago

Yay! That's how my only ever game of Monopoly some 11 years ago went and now I can feel better about myself!

[–] [email protected] 23 points 1 week ago (1 children)

I watched a group of friends start a game. I warned them not to do the 400 for landing on go and the taxes go to free parking and all that bullshit. They said it's more fun that way. I said when you're crying in 3 hours I will rub it in your face.

3 hours later they were raging and I rubbed it in.

Also my little cousins invited me to play. I said OK, but only if we play by the written rules. I intended to demolish them so they wouldn't want to play anymore because monopoly sucks. I grabbed the green corner, caused a housing shortage (it's part of the game and the best strategy, never upgrade to hotels) and wrecked them. Rather than being sad, they immediately wanted to play with their friends to similarly wreck them.

Tangent aside, the whole game should take no longer than 45 minutes.

[–] [email protected] 5 points 1 week ago

Lol, I did the exact same thing. I intentionally destroyed everyone with a housing shortage to make it no fun.

[–] [email protected] 5 points 1 week ago

The problem is that there were a lot of different versions of the game that ended up being the basis for a lot of house rules.

[–] [email protected] 2 points 1 week ago

capitalism >;(

[–] [email protected] 20 points 1 week ago

"Turns out, crime does pay."

Ah, a Monopoly for our times I see.

[–] [email protected] 11 points 1 week ago* (last edited 1 week ago) (1 children)

Ive started a small collection of Monopoly variants that I find funny (both official and knockoffs) and I was shocked to find that Monopoly Fortnite is a very fun game that plays very differently from standard monopoly. Its also much shorter, only around 15-25 minutes. I see it cheap at my local board game shop all the time, highly recommend if you find it cheap.

[–] [email protected] 4 points 1 week ago

Monopoly Nintendo, Gamer or Mario... Whatever is called is also pretty good. The game ends when the board has been lapped 8 times. Steal coins from other players and what not.

[–] [email protected] 10 points 1 week ago

Monopoly is the reason I used to think I hated board games

[–] [email protected] 5 points 1 week ago

Its like how US expanded capitalism by creating police in the late 19th century

[–] [email protected] 3 points 1 week ago

..did they add crime as a shortcut to speedrun capitalism?