this post was submitted on 15 Mar 2025
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What immediately bugs you when watching an episode? Mine is when they transport someone sitting down and they reintegrate in a standing position (or vice versa). Sure, the tech is near magical but my suspension of disbelief pretty much snaps when they do this.

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[–] SatyrSack@feddit.org 26 points 1 year ago

Plots that would have been resolved if there was just a basic security camera installed.

[–] stargazingpenguin@lemmy.zip 10 points 1 year ago

One thing on TNG that always bugs me is when they know something is wrong or they lose contact with Starfleet personnel, and the Enterprise goes to warp 7 instead of maximum warp! It's not until there's an extreme emergency that they go to maximum, and often they could have avoided that emergency by showing up a half hour earlier. I know they came up with the whole warp speed limit thing, but it's still something I notice.

Something that's not an in-universe thing but still bugs me is the writer's lack of acknowledgement of three dimensional space and orbital mechanics. It's an issue with much of science fiction though.

[–] medicsofanarchy@lemmy.world 6 points 1 year ago (1 children)

The lack of immortality. Sure, you could go the, "We have found that the distinct possibility of death makes life more meaningful" BS, but really - would it take that much power to have someone step into a transporter each night before bed (like taking a very short shower), get buffered, and then sleep? Next day: "Oh no! Lt. Promiscuous has been decapitated! Oh well, beam her back to life and update her on the last 5 hours and we're good to go again."

I get it that for plot purposes, that can't be a thing. But there should be a very good explanation as to why it's not being done.

[–] HubertManne@moist.catsweat.com 8 points 1 year ago (1 children)

So the episode with scotty in the next generation he invented a way for the pattern to not degrade. Its supposed to be relatively short term and have only so much capacity. Even during transport when their are issues it suggest they can lose the buffer. Im relatively accepting of it on that point.

[–] AnyOldName3@lemmy.world 3 points 1 year ago

In Strange New Worlds, which is set earlier than Scotty could have invented that, the doctor keeps patients in the pattern buffer when their condition is deteriorating and there's nothing he can do to stop it. It's presented as janky and his own invention, and not necessarily harmless.

[–] Favoring9181@lemmy.world 6 points 1 year ago

No personal forcefield integrated with communication badge (even if it only got the energy to withstand one phaser blast).

[–] MooseyMoose@lemmy.world 4 points 1 year ago

The entire mirror universe.

Also the lack of an all Ferengi spinoff show.

My biggest thing from the start of tng is just that data is to good. stronger and more damage resistant than worf, smarter than anyone except maybe debatably weasely, all his limitations seem to fall away, virtually immortal. Also the same thing with holograms which became just to overall powerful when they had portable emmitters that they could carry themselves.

[–] shalafi@lemmy.world 4 points 1 year ago

If Vulcan's had green blood their lips would be green. Everything pink on a human would be green/blue tinged on a Vulcan. They'd look dead and gross.

[–] DrainKikoLake@lemmy.ca 3 points 1 year ago (1 children)

The lack of continuity and consequences really started to bother me in TNG (especially after I started watching DS9 with its actual story arcs). Like with "Genesis" -- the entire crew turns into animals and/or cavemen, it's heavily implied that Worf literally mauls another crewman to death, and the entire thing wraps up with "Huh, that was weird. Oh well, let's go get drinks at Ten Forward." Don't get me wrong, I'll take any episode that features my boy Reg Barclay, but the happy-go-lucky episodic model seemed particularly egregious in this case.

[–] stargazingpenguin@lemmy.zip 1 points 1 year ago (1 children)

I always found that frustrating too. I feel like it gets even worse in Voyager. There are things in DS9 that I think should have gotten some sort of follow-up mention, ("Hard Time" being a major one) but they normally did a good job keeping interesting story arcs without it becoming too serialized. Now I feel we've swung too far the other direction!

[–] DrainKikoLake@lemmy.ca 2 points 1 year ago (1 children)

I got about twelve episodes into Voyager and I had to stop because the contrast with DS9 in that respect was way too much for me (I was watching concurrently 1990s style).

[–] stargazingpenguin@lemmy.zip 1 points 1 year ago

Oh, I imagine that swing would be wild! I just started into Voyager again, but I went into it after finishing TNG. It's not quite as bad that way. I normally take some breaks or at least space out episodes a bit more when watching those two.

[–] MadMadBunny@lemmy.ca 2 points 1 year ago

Not enough moopsies

[–] AwesomeLowlander@sh.itjust.works 1 points 1 year ago* (last edited 1 year ago)

With all the weird logic gaps that transporters introduce every other episode, that's the one you chose to nitpick? 😂

[–] reddig33@lemmy.world 1 points 1 year ago

Just once in a Star Trek episode, I’d like to see the antagonist try to seduce a crew member and be told “you’re not my type.” The ENT episode “Rajiin” was especially ridiculous in this area.

[–] pno2nr@lemmy.world 0 points 1 year ago (1 children)

Accelerating the ship never pins anyone to the rear wall. I don't care if the have gravity plates or whatever in the floor.

[–] AnyOldName3@lemmy.world 8 points 1 year ago

It's inertial dampeners. The gravity plating makes them stick to the floor. The inertial dampeners dampen the inertia.