this post was submitted on 15 Feb 2025
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[–] Coelacanth@feddit.nu 71 points 2 years ago (5 children)

To be honest, I'm kind of over 200h behemoths anyway. A concise, focused, high-quality 20-40h experience is kind of optimal I think. Every time as of late that I start a massive game (thinking I'd be really into it and feeling hyped!) I just end up burnt out by the 75% mark and having to force myself to finish it, actively resenting it as I press through to see the credits.

[–] makyo@lemmy.world 11 points 2 years ago

8-10h games are fantastic too. It's just nice to be able to wrap up a game in a couple weeks and enjoy it while it lasts and then move on to the next one.

[–] seejur@lemmy.world 7 points 2 years ago (1 children)

The only game I wished I had more is cyberpunk 2077. Long games for me are fine, but not at the cost of having a shit story, or by filling it with tedious, boring, repetitive side quests.

So yeah, sometimes less is more

[–] EddoWagt@feddit.nl 5 points 2 years ago (2 children)

Cyberpunk needs more main campaign, I played for 100 hours, but for 90 of them I was at the last mission just doing sidequests

[–] seejur@lemmy.world 2 points 2 years ago

They need more Perales quest too. Tbh cyberpunk had some GREAT side quests

[–] SScubaman@lemmy.ca 1 points 2 years ago

Although I enjoyed the game, I was shocked at how short the main campaign was. Especially coming from something like the witcher 3

[–] 1SimpleTailor@startrek.website 4 points 2 years ago

Exactly this. I liked witcher 3 but I can never bring myself to replay it because of the time commitment. I replayed Witcher 2 a dozen times and its a tight 30 hours.

[–] the_swagmaster@lemmy.zip 4 points 2 years ago

I don't mind long games but if it's an RPG with branching story lines I think I would prefer a shorter game that I could replay. I always want to replay RPGs to see the different paths but never do cause they are insanely long and I don't want to devote my existence to one game even if it's amazing

[–] darthsid@lemmy.world 1 points 2 years ago

It takes a lot of talent to design and develop a 200 hr game and to keep it engaging throughout. For example a talentless studio like Ubisoft will make AC Valhalla on one end and you’ll have a talented studio like Larian make Baldurs Gate 3 on the other.

[–] Tattorack@lemmy.world 17 points 2 years ago

That is perfectly reasonable.

[–] TheFeatureCreature@lemmy.ca 17 points 2 years ago

Quality over quantity.

[–] sirico@feddit.uk 11 points 2 years ago

As it should be lets get back to Artists and programmers making games not marketing and HR

[–] Suppoze@beehaw.org 11 points 2 years ago

only? 30-40 hours is still pretty damn long ...

[–] mrfriki@lemmy.world 9 points 2 years ago

30 hours is more than enough for me.

[–] Etterra@discuss.online 6 points 2 years ago

That's a longer campaign than any competitive multiplayer and lots of RPG games out there.

[–] apotheotic@beehaw.org 3 points 2 years ago (1 children)

Just hope this game can rise above the anti woke mob. Saw them flooding the trailer comments section because finally! A game that has a white man in it! Woke cdpr would never!

[–] fckreddit@lemmy.ml 0 points 2 years ago (1 children)

Maybe anti-wokes can play other games in the mean time. But, wait a minute, the entire industry is woke. There are no games where you play as a white man, right? Right?

[–] apotheotic@beehaw.org 2 points 2 years ago

White men are the most underrepresented demographic, notoriously

[–] inclementimmigrant@lemmy.world 3 points 2 years ago

That's actually very welcome to me as a older gamer with a family.

I don't have the time for these massive 100+ hour RPGs anytime, I've yet to finish BG 3, which I absolutely love, due to time constraints and trying to remember where I left off.

[–] iusearchbtw@lemm.ee 2 points 2 years ago