PS5 retail should be priority, when only digital Steam is a superior service also for linux support.
Games

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Just get them on Steam and then if the day ever comes that Valve yanks them away from you it'll be morally acceptable to pirate everything you've already bought.
This is the way. I buy games primarily to support game developers, not because I don't know how to pirate. GoG is generally preferred when possible, but I buy games on Steam primarily because of convenience and the other services they provide, not because I blindly trust those games will always be accessible, and I think for the services they provide they do deserve their cut, so I'm supporting them as well. I do also happen to trust them, and I believe those games will be available to me for the foreseeable future and if I didn't, my buying strategy would shift quite promptly, but I'm not blindly trusting that, it's a calculated risk.
I absolutely do know how to pirate games. This is not my first rodeo. But it's mildly inconvenient, especially for updates and sometimes multiplayer, and I trust that process even less than I trust Steam. If Steam were to take my games away that I've already paid for (and supported) you'd better believe most of them are going into the download queue. Some I might choose to support again on a different platform, some have certainly earned it. But I know what I'm doing, and I'm doing it with intention. I decide who deserves my money and who doesn't, and so far, Steam has earned what they get from me.
Some games on Steam are actually run without DRM; so if you find that out for some set of them, you can likely back them up as files.
Steam Machine in the next year if the price is under 1000$ with 2 controllers.
Zero chance.
Confirmed.
2 controllers but no RAM, maybe…
$999 with no RAM, no storage, and 1 controller voucher (redeemable when stock becomes available again).
Lol
Tinfoil hat thoughts: at this point, I wouldn't trust Sony to honour the ownership of a physical copy forever. There's nothing stopping them from implementing a system that checks whether your account owns a license for the game that's on the disk, or prevents the console from launching a delisted game. All it takes is a firmware update.
If preservation is the main concern, I'd check whether the game is available at a 100% peg leg discount (as insurance against corporate-sanctioned theft), then buy it on Steam. Even if Gaben turns to the dark side, PC will always be a more open platform than PS. People love pretending that Sony is still the company that released this epic burn, but that was over a decade ago.
What's on the disc isn't even the game you play most of the time. Hell even the day 1 patch that replaces most of the files on the disc isn't the game you play unless you mainline it in release week.
I don't think there's a mechanism for them to tell if you've got a license for a disc without putting CD keys in the box. OP only needs them to honor ownership long enough to resell the copy.
It would be trivial to implement on Sony's centralised infrastructure, without using unique CD keys. All you need is an account identifier, a game identifier, and a record in Sony's system that indicates whether the specific account is permitted to start the game with that specific identifier. CD keys could still be used for initially associating the game with the account, but after that, Sony could take full control of the account's access to the game.
This would be how a business commits suicide, not to mention upset their retail partners that sell their hardware.
I'd love to believe that, but I've lost count of how many businesses were declared by the internet to have committed suicide, only for people to keep buying their stuff. People at large don't give a shit, unless a change has immediate negative effects on them, and often, not even then.
The type of change you're talking about would have immediate negative effects on their customers, and they'd never recover from that. Even with more than half of their game sales coming from digital now, they'd immediately alienate the 20-30% that still buy physical, and they need every customer they can get right now as they bleed market share to PC.
I've been buying games on Steam since 2003. I still can play them all.
The only thing better than Steam is no DRM (GOG). Everything else doesn't exist for me.
Pretty much all steam games that don't have secondary DRM can be made to be steamless with tools like the Goldberg emulator (Disclaimer this project is meant for games you own and have permission to replace steam on, it's not a piracy tool, but you can use it to archive installed games). PS5 games are two decades out, at minimum, to be emulated.
Thanks to collectors and scalpers, the secondary games market is pretty much nonexistent for modern consoles. So reselling isn't going to get you enough to buy anything really.
a lot of steam games dont have DRM (those that dont use steam features like multiplayer). You can buy a game, move it out of the folder to test if it runs, and if not, refund it
i know at least one game that offers an offline version on itch.io that is DRM free
Many games are sold on 1st party storefronts. Sometimes even indie ones, like Rimworld. I’d say they are less likely to yoink the game since they own all the rights, and they’re often downloaded as DRM-free executables.
So I’d check, in order:
-
GoG
-
The game dev/publisher storefront.
-
Some storefront with a DRM-free download. I noticed EGS (for example) does this for many of their giveaways.
-
Steam, as a last resort.
I wouldn’t trust PS5 discs though.
…But you should consider practicality, too.
In practice, your PS5 is going to be your most powerful machine until you get a bigger PC with a GPU. And FYI, the Steam Machine will not be $1000, not even close.
That, and launching less intense games on your Deck is way more convenient if bought through Steam. Otherwise you have to deal with some intricacies of Proton and controller remapping to get them running.
So the PS5 discs aren’t impractical. Steam isn’t impractical. They should launch for a reasonably long time.
Well no one really knows the price of the Steam Machine, maybe not even Valve😅
What I know is that I’m not willing to put more than 1000$ to buy it.
Even if Valve said they won’t bleed to make it cheap, I don’t think they can afford to make it so expensive.
We’ll see because everyone is just guessing for now😇
It’s not a guess. Look at the price of any PC now. Or wholesale prices of individual components like CPU trays or RAM ICs.
$1000 is basically impossible for the specs it has. Even if they sell at break-even cost, it’s not even close.
No one knows the actual price tag will be, of course, but there are practical minimum bounds.
Hence, if that’s your limit… you should definitely plan on the Steam Machine being too expensive. Maybe consider a used AMD 6000 series GPU in one of your servers.
I assumed they are getting large volume wholesale discounts that aren't available to individuals.
PS5 physical and sell if you are on the fence or only play on playing them once
GoG if there’s an option
Steam otherwise?
I am a long time PC/PS5 player and what’s pretty much put me off of PlayStation permanent are two things:
- PlayStation implemented online license checks every 30 days. So year from now when they shut off the PS5 back end states like they have with PS3, your games will no longer be playable.
- Sony intends to lock multiplayer features behind third party facial recognition software globally in the somewhat near future.
None of us can predict the future, so we don't know which games will end up on GOG one day, but your plan seems solid enough based on what we know now and what you value.
There is no need to be so strict so just mix it up and do it all.
Yeah but I’m kind of psychorigid and I like to establish guidelines😅
I never sold any of my oldies goldies, so, physical copies just take space.
My prefered method is to generally buy games on Steam and if I consider one of them a classic that I might want to return to in the distant future, I'll buy then again from GOG and store them on an external drive.
I've been a gamer since 1985 and all games that still work from 1980-2000 are mostly ones that were pirared, had no copy protection, or had a really simple protection that just checked if you had the manual of other peripheral. i.e. the ones that can be transfered from one storage media to another.
GOG copies probably have the greatest longevity.
I was like you, and I ended up choosing Steam, mainly because I can play the game on the Steam Deck that way.
If a game I own ever gets delisted on Steam : first off, it's unusual for Steam to remove it from your library ; secondly, I would just pirate a copy if that were ever to happen.
Any game for which that strategy fails, would also never have a physical release on PlayStation anyway.
Also, Steam sales (or key resellers) are cheaper than second hand disks ; and I never sold any of my physical games anyway (though I might now that I re-bought them on Steam 😂)
Piracy.