this post was submitted on 30 May 2026
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I love the setting of Brancalonia. I love the humor, I love the folklore, and I am currently learning Italian in evening classes to boot, so this is basically a perfect mix.

But I do not love that the authors picked D&D 5E as the rule system for this setting. Don't get me wrong, I find D&D 5E perfectly acceptable for heroic fantasy campaigns (and, in fact, I am running such a campaign right now). And I can understand this choice from a business perspective - it makes a lot of sense to tie your setting to the most popular RPG system out there.

However, Brancalonia PCs are not supposed to be great heroes, but fairly unimpressive never-do-wells. The rules deal with this by capping character level at 6, but I feel that this leaves the PCs with too little room to grow and removes much of the proper D&D experience. I'd rather use a rule system that was intended for weaker protagonists, rather than trying to distort D&D into something that is not.

So, what alternate system would you use for Brancalonia?

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[–] tormeh@discuss.tchncs.de 4 points 1 day ago* (last edited 1 day ago)

I'd maybe go the other way and embrace the comedy. Use Powered by the Apocalypse in the same way Pasion de las Pasiones does. Replace the soap opera elements with whips made out of spaghetti or something.

[–] Astatine@ttrpg.network 3 points 1 day ago

Probably start by forking from WFRP 2nd edition. You'd have to strip out the Warhammer setting specifics, but it works well for a game of underdog antihero adventurers in a late mediaeval/early modern setting.

[–] BlameTheAntifa@lemmy.world 7 points 1 day ago* (last edited 1 day ago) (2 children)

The Cypher System is great for everything, but especially underdog scenarios like yours. It also helps the GM be a participant in the game rather than an adversary or a god. It’s such a rich, rewarding system.

This! Such a fantastic system for storytelling by the players rather than against them (fuckin' Gygax), and years before its time, too. 🤘🏼

[–] tormeh@discuss.tchncs.de 2 points 1 day ago* (last edited 1 day ago)

Gotta say I got the opposite feeling when I DMed it a while back. It's a clumsy system that badly needs a 2nd edition where they fix all the papercuts. I remember it being particularly unnecessary how the difficulty number has to be multiplied by 3 before you can use it. Just have the scale be from 3 to 30 to begin with so I don't have to remember what numbers are pre- and post-multiplication.

That said, it is somewhat easier to DM than 5e (which itself is heavily simplified compared to older systems).

[–] Sanctus@anarchist.nexus 5 points 1 day ago

Maybe use some GURPs, or FFG's system might actually work really well here.

[–] Miyagiyoda@dice.camp 3 points 1 day ago

@juergen_hubert Fire Ruby's Warlock! which is a WHFRP retroclone. The style matches Brancalonia much better.

[–] voxthefox@lemmy.blahaj.zone 2 points 1 day ago

Check out legend in the mist, new system that just dropped recently. Seems like this would mesh well with the rustic fantasy motif it has going on and its also easily adaptable

[–] Alexstarfire@lemmy.world 1 points 1 day ago
[–] Inucune@lemmy.world 0 points 1 day ago

Rolling for shoes can be applied to any setting

[–] justdaveisfine@piefed.social 0 points 1 day ago (1 children)

I'd recommend Pathfinder 2e's combat then, though I haven't played Brancalonia to know if it's a perfect fit.

[–] juergen_hubert@ttrpg.network 5 points 1 day ago* (last edited 23 hours ago) (1 children)

Pathfinder 2E has a very similar power curve as D&D 5E. In fact, it might even be worse for Brancalonia as characters basically get their level as a flat bonus on everything.

[–] wyldrstallyns@lemmy.dbzer0.com 5 points 1 day ago (1 children)

If your bonis flat, talk to your doctor.

[–] Dr_Fetus_Jackson@lemmy.world 1 points 1 day ago

If bonis not flat for more than four hours, talk to your doctor.

[–] sbv@sh.itjust.works 0 points 1 day ago (1 children)

I hear good stuff about Blades in the Dark, but I'm not too familiar with it. I wonder if that would work.

[–] phailhaus@piefed.social 4 points 1 day ago* (last edited 1 day ago) (1 children)

BitD is extremely focused on thief/assassin gameplay. It's nicely setting-agnostic, but it isn't a system suited to rural gameplay.

[–] divineburke@sh.itjust.works 2 points 23 hours ago

I haven't looked into it but there are two other games that exist in the system. I immediately thought of "Band of Blades" which is a low fantasy bandit setting. It's an assumption but might be an alternative