this post was submitted on 29 Apr 2026
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PC Gaming

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[–] Tattorack@lemmy.world 8 points 18 hours ago

Honestly... To me, any controller that can connect to my PC is a PC controller.

Like yeah, I get the Steam controller; now people can play games that would usually require mouse input. But in my case I'd just... Use the mouse...

I have a controller from 8bitdo (the one that looks like a SNES married to a DS4) and I use that one for games that work best on controller.

[–] Erna_muse@lemmy.zip 2 points 13 hours ago

I think the real hole in the market is a simple device that could replace the remote control.

[–] grahamja@reddthat.com 2 points 18 hours ago (1 children)

The wired 360 controller should have never been discontinued. There even was a wireless usb dongle. It was a great controller for pc, i used it for java minecraft around 15 years ago. Was also great for flying in Gta5.

[–] alsimoneau@lemmy.ca 2 points 11 hours ago

Still using it. It works great.

[–] M0oP0o@mander.xyz 15 points 1 day ago (1 children)
[–] BigBrownDog@lemmy.world 9 points 1 day ago (3 children)

"I play video games with the same input as Microsoft Excel."

[–] lastlybutfirstly@lemmy.world 8 points 22 hours ago (2 children)

Factorio players: “I play video games with the same input, output, and gameplay as Microsoft Excel.”

[–] BigBrownDog@lemmy.world 5 points 14 hours ago (1 children)

My favorite video game is Microsoft Excel.

[–] GamingChairModel@lemmy.world 2 points 8 hours ago (1 children)
[–] BigBrownDog@lemmy.world 1 points 8 hours ago (1 children)

This cannot, CANNOT be real. Is this real?

[–] GamingChairModel@lemmy.world 1 points 3 hours ago

Oh there are highlight reels online. The competitors are crazy good.

[–] Blackmist@feddit.uk 7 points 17 hours ago

I thought that was EVE Online.

[–] Kolanaki@pawb.social 5 points 1 day ago (1 children)

Imagine playing Excel with a controller.

[–] BigBrownDog@lemmy.world 4 points 1 day ago (1 children)

I'm imagining it right now

[–] grrgyle@slrpnk.net 2 points 16 hours ago (1 children)

Radial menu for functions maybe... double-click left thumbstick to focus menu bar...

[–] zalgotext@sh.itjust.works 2 points 10 hours ago

I'm getting close...

[–] M0oP0o@mander.xyz 1 points 1 day ago
[–] Vince@lemmy.world 59 points 2 days ago (24 children)

Beating mouse + KB is hard and people already have good enough Xbox/ps controllers to justify buying another

[–] Squirrelanna@lemmy.blahaj.zone 1 points 6 hours ago

The absolutely unplayable stick drift in my last 3 Xbox one controllers says otherwise.

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[–] callouscomic@lemmy.zip 8 points 1 day ago* (last edited 1 day ago) (2 children)

Still love my original Steam Controller. At least 10 years old now I think. Still works great.

[–] D06M4@lemmy.zip 1 points 18 hours ago

Same here. Working just fine. 👌 I have to say I'd love a controller that was all trackpads or touch sensitive surfaces. I'm actually looking to replace my mouse for something that scraps the wheel in favor of a more durable option, but I don't feel PC touchpads are on par (inputs and ergonomics).

[–] inflatablerobot@lemmy.world 3 points 1 day ago

I got mine when it launched. Use it to play fps games as I get pain in my wrist using a mouse. I've had to repair mine a couple times when the shoulder buttons wore out. Got the 3d files from valve and printed new parts.

[–] Baguette@lemmy.blahaj.zone 21 points 2 days ago (11 children)

Still bummed about the 100 dollar price tag

I think I'll try it if there's a sale, but that's a hefty price for a controller. I'm fine with just running m&k for now

[–] Blackmist@feddit.uk 1 points 17 hours ago

I think that's just part of the territory of solid parts, wireless bits and batteries. Shit's just expensive these days. If it suffers from stick drift, that argument will fall flat though.

And as big as Valve are, their bulk buying ability is going to pale next to Sony's.

[–] zebidiah@lemmy.ca 2 points 1 day ago (1 children)
[–] Baguette@lemmy.blahaj.zone 2 points 1 day ago

I don't know the internals of their price decision, but IMO the controller should be sold at close to margin or at a loss. Their real money maker is in selling games and steam item trading. Their hardware should be accessible. The goal shouldn't be to get a profit out of the controller, it should be to make people stick with the platform and create brand loyalty.

But who knows, maybe the costs of making one is just that high.

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[–] captain_aggravated@sh.itjust.works 3 points 1 day ago (1 children)

Well...

Microcomputers had joysticks before they had Microsoft. On the PC platform with the 15 pin game port, a 4 axis (XYZ + throttle) and 8 button plus hat switch form factor arose by the late 90's such as the Microsoft Sidewinder and Logitech Wingman series. Later models made the transition to USB, there were a couple attempts at force feedback about the time the game industry shifted.

In the early 2000s, flight sims like the Janes series, Microsoft Flight Simulator etc. and other vehicle sim games like Descent and Mechwarrior faded away in favor of first person shooters like Half Life 2 and MMORPGs like World of Warcraft which are best controlled by mouse and keybaord. Interestingly enough, PC games designed for joysticks like Mechwarrior and Crimson Skies moved to consoles to be played with controllers; both saw their final entries on Xbox 360.

Microsoft discontinued the Sidewinder series in 2003. In late 2005 they released a Windows driver for the Xbox 360 controller along with Xinput, making the Xbox 360 controller the de facto standard for a PC game pad. This arrangement has remained more or less intact to the present day, with Microsoft adding support for the Xbox One controller to Windows 10 in 2015, though 360 controller support remains.

tl;dr: The standard issue Xbox controller has been the first party supported gamepad on PC for 20 years.

Logitech produces the cheap Player Two ones you use to pilot billionaire crushing submarines. Valve tried with their original Steam Controller, which was kinda weird and had niche appeal. More recently the likes of Gravis have tried? But the average unwashed mass is going to walk into Best Buy and pick up an Xbox controller, or use the one that he already owns for his Xbox.

[–] Kolanaki@pawb.social 1 points 1 day ago* (last edited 1 day ago) (1 children)

Those cheap logitech ones are solid as fuck. I have had my F310 since around the time they came out and it still works like the day I got it. Solid build construction, ability to switch between Direct Input and Xinput, DualShock layout, nice buttons... The only things it doesn't have are rumble, gyro, and adaptive triggers. Nor are the face buttons pressure sensitive like an actual Playstation controller; tho that doesn't matter since PC games never utilize those anyway.

I would be willing to bet the OceanGate's F710 was the only thing of that sub still intact and operational.

[–] Blackmist@feddit.uk 1 points 17 hours ago

Pretty sure the pressure sensitive face buttons were only a thing on PS2 and maybe PS3 anyway.

Sony has long since abandoned those, since most games never used them, and most gamers never got used to them even if they did. Awkward and imprecise at best.

I only ever really noticed them on Gran Turismo 3, and racing games use the triggers for that now.

[–] zebidiah@lemmy.ca 2 points 1 day ago (1 children)

Isn't the 8bitdo a PC first controller, for around $50ish bucks?

[–] SpacetimeMachine@lemmy.world 1 points 1 day ago

That doesn't really look like it's useful outside of video games though. It just looks like a good controller with slightly more features than normal controllers. The track pads on the steam controller really look like a game changer to me, I use them all the time on the steam deck for games that are awkward to use with joysticks.

[–] shweddy@lemmy.world 30 points 2 days ago (1 children)

Everyone is busy maximizing profits instead of fucking innovating meanwhile valve is over here hunkered down like a mad scientist

[–] cynar@lemmy.world 6 points 1 day ago (1 children)

Valve just realised that killing the golden goose, for a quick buck, is a bad plan.

A smooth, efficient customer experience keeps us around.

A low friction, but not aggressively in your face sales setup makes getting us to pay them very easy.

Streamlining the developer toolchain and sales path means more games to sell to us.

It's not a hard formula, but apparently MBAs can't keep with it long enough to let it snowball. They keep trying to cash out early, and cook the goose.

[–] grandma@sh.itjust.works 3 points 16 hours ago

Not being a public company and having executive compensation be dictated by the results of a handful of quarters probably helps

[–] ZeroPoke@fedia.io 22 points 2 days ago (1 children)

Before the Steam Deck. I had said if Valve splits the back buttons and adds Type C Steam Controller 2 is good enough for me. Then I held a Steam Deck. Then I used a Steam Deck. and I knew then THATS what I needed as a controller. 4 years later here we are. I have money already in my Steam Account and anyone who I talk to has to hear me ask if its Monday yet.

Speaking of which.... Is it Monday yet?

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