Some games have better performance running under wine on Linux than natively on Windows.
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On the flip side, I couldnβt get Linux native Jackbox to run because the devs failed to update it to support something (Wayland maybe, IDK was troubleshooting mid Xmas party).
Ended up installing the Windows version in Proton.
That's a story old as Linux. Native shit stops working. Thankfully wine/Proton is there to keep it functional
Hm. I wonder if still will become a problem in the future if we get more Linux native games. We shit on Windows for not playing old games when wine can, but if a game stops functioning moving from x11 to Wayland (or some other dependency) will there be people there to care enough to fix it? Although I would assume it would be an easier fix for Linux than Windows for when it does.
Oh yeah that happens. Some devs are just too lazy to understand their build toolchain.
I always wonder whether that's because it's doing less... like some graphics feature that isn't supported might just no-op in Wine.
It's because Windows is bloated. A lot of games rely on the CPU to deliver frames. If the CPU is congested so are the frames.
Yeah, when you're not trying to support random crap compiled for winxp you can leave out a lot of cruft
Just a hunch, but it's not performance why peeps are migrating away from windows
I migrated because I was frustrated with having to constantly fix problems caused by forced updates. I didn't expect the benefit of my computer being WAY faster.
It was for a time, when linux+Proton started outperforming Windows, in recent games, a few years ago.
But yeah, now... well Microsoft just seems very determined to actively destroy everything it maintains or touches.
The performance boost is just the icing on the cake
Windows could run twice as fast and I still wouldn't switch back to it.
Nobody is going to say what the real problem is unless they want to get fired
They can't. The people working on complaints are in a different department. And departments don't communicate at Microsoft.
Just 1 more AI data centre?
Lightly squeezes AI bubble a few times
"Yeah, there's room for one more."
Can't wait to see how the fediverse grows when all these datacenters have to liquidate their stock for dirt cheap
lol. Theyβre not going to reduce the bloat in their OS.
Nah they'll just do anti-competive shit to make Steam worse.
They'll copy Steam's source code, patent it, and then sue Steam for infringement.
And that's perfectly fine and legal because patents are 'first to file'
Woo competition doing its thing!
It also legitimizes it as a viable option for gaming. We already know this, but the general masses are going to start looking at Linux vs Microsoft the same way folks look at PlayStation vs Xbox.
not really... microslop will always be trash and will always demand that you own nothing, and it's all their data
Oh absolutely. But MS reacting to pressure from competition still benefits the poor souls who have to use it and shows that we need more people to switch away to encourage more improvements.
And only because of portable devices like the steam deck. If the software scene was exactly the same but these devices didn't exist, I don't think they would be doing this. They wouldn't care windows is heavier if it was about standard gaming computers only.
For gaming, Microsoft views steamOS as the benchmark, and is working to optimize the platform so that steamOS and Windows gaming performance are comparable. Within the next year or two, it believes that Windows will be able to truly compete head-to-head with steamOS in gaming performance on identical hardware due to foundational changes that are being made to the platform in the coming months.
Doubt.
Just die already microslop
IDK performance on Linux is amazing IMO.
My current favorite is Windrose, and it has an official requirement of a Radeon 6800XT or better, I'm playing it on Linux with a 2 levels lower Radeon 6600XT and has even increased graphics settings from the defaults, and it plays perfectly.
IDK if this is better or worse on Windows, but it seems to me that performance is for sure no longer a serious problem on Linux, even on games that run on the proton compatibility layer. And this is even on an early access game that isn't fully optimized.
i think you misread the post
windows is trying to be comparable to steamos in terms of performance
It already is better in a number of games.
And even with the overhead of translating DirectX and Windows API calls.