The reviewer was right, you know. Playing an FPS with a controller is the most horrifying thing in gaming history. (Except if it has gyro).
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Stick a trackball in place of the right stick, and we have my dream FPS controller.
The one true joystick:

You whippersnapper!

I bet my old generic Sears pong set still works.
Prove it. I don't believe you.
Well, I'm pretty sure it left us in a yard sale when we moved out of state.
By then I was all about my TI 99/4a. Rockin my tape drive. Writing my first games in line-number BASIC.
God, it's so...pure.
Back in my day we played Doom without any analog inputs, and strafing required a key combination so the sideway arrow keys would strafe instead of turn.
That said I did enjoy Doom the Dark Ages with my mouse earlier today, haha.
arrow keys, alt to strafe, ctrl to fire, space to interact. we made it work.
My best friend still uses “Legacy” (goldeneye) controls and gets mad when games don’t have that option. He has even emailed developers about it. Half of them have no idea what he is talking about because they are not old enough to remember the before time.
We roast him for his special controls but he is better than all of us so I guess, if it ain’t broke, don’t fix it.
Did you know that GoldenEye actually has dualstick controls, you just had to use two controllers
I've only just started using a controller (on PC). I'm still confused by the two joysticks half the time.
I, for one, prefer the quiet dignity of controlling Leon Kennedy like a runaway semi with a gun.
I remember my friend bringing over his Xbox and playing Halo for the first time. I was constantly looking down at the ground while he was pistol sniping me across the map. Figured it out eventually.
Mouse and Keyboard superiority!!!
Mouse and keyboard has never felt right for most games for me.
I came up on pads for everything, and still do it for stuff like the Arkhams, Silksong, and various forms of platformer, but FPS? Once you've mouse aimed, the joypad just feels clunky.
Y’all laugh but I spent a lot of years not gaming such that this is very recent. I grew up playing pong and Atari, then grew away. When I had kids, the Wii was perfect. Then my kids became teens and it wasn’t enough. Suddenly everything was Xbox, then pc gaming.
Suddenly if I wanted to interact with them I had to figure out this alien contraption with too many buttons and joysticks. After about five years (playing every 2-4 weeks because who has time), I’m ok technically. But there’s no way I can do fighting or any twitch moves, and I still sometimes blank on which button does what - it’s not engrained enough to just do it and I’ll never play frequently enough for that to become true
And Microsoft’s terminology doesn’t help - wtf do “bumper” and “trigger” mean? I still remember those buttons as “opposite of bottom”and “opposite of top”
Bumper is the smaller top one, because it acts and feels kinda like a car bumper. Trigger is the larger bottom one, because it acts like the trigger of a gun.
Gaming literacy is a real thing. Most people who didn’t grow up with 3D games don’t intuitively understand it. I’ve seen many boomers either stare at their feet or the ceiling & they have no clue how to solve their situation because they are disoriented. Same with young kids learning.
For me, the cherry on top of this little piece of embarrassing history is something that only a handful of people remember: The PS1 had an official mouse controller, and this was one of the few games that supported it.
I bought the mouse when it came out, and I got a copy of this game about 10 years ago, and I've gotta say it works very well. It was also how I played the single-player campaign of Quake 2 back in the day.
I'm looking forward to using emulators to force older games into something like modern dual analog. Megaman Legends works pretty okay like that so far. Armored Core works pretty amazingly for it as well.
I need to try it with Fur Fighters, which I always felt had a lot of potential as a platforming third person shooter. But it only has one built in dual analog control scheme that works backwards - right stick is movement, and left stick is aiming. Now I can switch it!
Yup, one of my first experiences with this was during a splitscreen multiplayer match of TimeSplitters 2 with a friend who was already clearly well-practiced and highly competitive. Sink or swim they say.
Over time I completely lost the ability to play a shooter with the controller. I just can't hit anything after close to a decade of playing with just mouse and keyboard. 15 years ago it was the other way round for me.
I grew up on n64 and I don't recall having any issue with jumping to dual joy sticks. Like it was so natural... I probably had a week of adjustment that I just don't remember.
A few years back I was at a bar and they had golden eye on an N 64. Man the controls were hot garbage.