Yeah, Comet Zone seems roughly analogous to black lotus in mtg, way too rampy. I also like this game, I've been playing some other chunky board games where you're building an engine to go do other stuff like Apiary or Dune Imperium Uprising. I like the balance and complexity in those games, but there's something nice about a game that strips all that out and just says "build the best engine the fastest you can".
I've been playing Moon Colony Bloodbath recently too, which is pretty similar but has a little bit more complexity. It ends when your engine is destroyed due to game events vs a race to the finish line with Jump Drive.
