this post was submitted on 02 Jul 2025
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Old gamers often misunderstand the quality of mobile games.

I realized this a couple of weeks ago when I asked my 12-year-old daughter whether she wanted to bring her Nintendo Switch or her Android tablet on our two-week vacation. She chose the tablet.

Why? Because her Android has Genshin Impact, Fortnite, Roblox, Candy Crush, Wuthering Waves, and Sky: Children of Light. She simply prefers those over her Switch library — which is decent but doesn’t compare to what she’s got on the tablet.

Adults tend to dismiss mobile gaming by saying things like, “There’s no 1:1 equivalent to Super Mario Odyssey, Tears of the Kingdom, or Cyberpunk 2077 on mobile.”

Fine. My daughter has access to all those games. Our family owns over 8,000 games across PC and consoles. She can play Super Mario Odyssey any time she wants, but she doesn’t. She’d rather play Genshin Impact.

And she’s not alone. Most of her friends are on their tablets or phones. It makes sense — gaming is as much about socializing as playing, and iOS and Android dominate for a reason.

Sure, we can scoff and say, “Kids these days don’t recognize a good game when it hits them in the face.”

But I remember feeling that way about Pokémon and Yu-Gi-Oh. They’re still thriving today, with now-grown adults still playing.

I also think back to my own childhood. My mom hated Teenage Mutant Ninja Turtles. Yet, I snuck a TMNT Game Boy game into the house and played it behind her back. TMNT never disappeared — it’s still around.

With the original Switch’s price rising (at least here in Canada), it just makes sense to consider Android tablets — especially for kids. Sure, you can’t play Black Myth: Wukong on Android, but that’s why I have PCs ready for that. Kids? They just want to have fun and connect with friends.

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[–] specialseaweed@sh.itjust.works 12 points 1 day ago (1 children)

My 13 and 15 year olds are PC first gamers, then consoles, then mobile. I raised them that way on purpose because I wanted to avoid tablet and phone screens. I could control access better that way.

And yea, also because I’m a pc and console gamer and wanted to play my favorite games with them.

The older one has started playing mobile games more often and yea, it’s Genshin and Honkai. That kid was always in love with Fire Emblem, so Honkai makes sense to me. The stories are all kind of the same.

A friend stayed with us for a few days and they have a 12 and 10 year old. I have every console imaginable, PCs on big screens, and they never left their tablets.

I think once kids get on the tablet/phone/mobile games, they don’t really leave. I don’t know that I would have either.

[–] BroBot9000@lemmy.world 12 points 1 day ago (3 children)

Yes cause they are designed to be addictive and maximize the profitability with addictive content like loot boxes and fomo tactics to push micro transactions.

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[–] Sanctus@lemmy.world 9 points 1 day ago

Sky is fun but you know it hooks you with those candles. The only evolution you make clear here is they've gotten better at disguising the loot boxes and cash grabs.

[–] owenfromcanada@lemmy.ca 6 points 1 day ago (1 children)
[–] borari@lemmy.dbzer0.com 4 points 1 day ago* (last edited 1 day ago)

I feel like I’m watching a gen x or really fucking early millennial transform into a boomer live in this thread right now.

[–] PerfectDark@lemmy.world 5 points 1 day ago

Mobile gaming, on Android, is an interesting space right now. I used to buy flagship phones exclusively, as high spec as I could just...because I could. I played a few emulated Nintendo Switch games on them, as well as the odd Game Pass title (with a telescoping GameSir Xbox mounted controller thing) and then I realized I really had no use for them. I rarely played, and my most recent phone purchases have been mid-range.

That said, so much is now possible on Android. You can emulate everything from Switch to PS3, use pretty front-ends to use as a launcher station (a quick note of appreciation for the totally FOSS option - Lemuroid), and as unbelievable as it still is to me, you can even play full PC games like GTA V using winlator

The scene for Android emulation is incredibly dramatic with frequent in-fighting, but also pretty impressive from a technical standpoint. It's not going to be everyone's cup of tea - and that's fine, but the mobile scene which isn't just gatcha games hooking kids on the Play Store is so varied. Then you've got actually impressive games like DREDGE getting a Android release, replete with custom builds and changes for the Android system (no lazy ports!). Heck, even No Man's Sky is coming to Android soon!

[–] yoriaiko@lemmy.blahaj.zone 1 points 1 day ago* (last edited 1 day ago)

Super fancy shinny quad AAAA game with photorealistic (2025 edition) graphics that You can talk about on dedicated forums, that maybe 5 other persons in Your area ever heard of.

vs

Common, whatever graphic, cube themed, low poly game with music in midi... that whole school talk about and every yt influencer too.

It's all about blindly following the fashion. Again.

[–] Screen_Shatter@lemmy.world 2 points 1 day ago (2 children)

The potential has always been there for phone games, but its far a few between that are worthwhile. Touch screens suck for controls, really limits to a few good genres, but the stores suck too for any form of support. I'm still bitter that they updated iOs and not xcom so I lost that game and couldn't get a refund. Most good phone games are ports though, and otherwise so riddled with poor design and mtx its not worth the time. Honestly, the buggest disappointment with phones is that games could be awesome on them and they're not.

Kids are easily entertained by all kinds of arguably crappy things. Similarly mine has access to tons of great games but will spend weird amounts of time on some janky web based crap. Its not a sign its good, he just has no taste cause he's an inexperienced kid. I similarly wouldnt look at his choice of mismatched clothes and chicken nuggets for every possible meal and think "wow that stuff's great!" Maturity and judgement take awhile to develop, so I dont think its bad that he does that, but roblox is still utter garbage no matter how much him and his friends love it. A lot of people love garbage - it doesn't make it good.

[–] borari@lemmy.dbzer0.com 3 points 1 day ago

Kids are easily entertained by all kinds of arguably crappy things.

Guys traditional games AND mobile games are going the way of the dodo because my 6 month old plays with their fisher price phone more than our phones or tablets. - OP

[–] atomicpoet@lemmy.world -1 points 1 day ago (8 children)

The inverse is just as true. Just because you and many “gamers” accept a rigid canon of what counts as “quality” doesn’t mean those games are actually good.

Go to any retro gaming board and you’ll hear the NES era hailed as a golden age. I’ve played nearly all those games—and apart from a few true gems, most of them don’t hold up.

Yet people still pay hundreds of dollars for cartridges like Action 52 and treat them like holy grails, even though we all know that some of the worst mobile games today are technically better.

The truth is, I don’t think the average gamer really knows quality. I think most of their taste is just parroting what someone else told them to like.

Quality deserves to be judged on its own merits—not nostalgia or consensus.

[–] missingno@fedia.io 3 points 1 day ago (1 children)

At least Action 52 never tried to financially ruin gambling addicts.

[–] atomicpoet@lemmy.world -1 points 1 day ago (1 children)

Action 52 committed a crime worse than all those gacha games combined: it was not fun. And you had to pay good money for the privilege of being bored out of your mind.

But seriously—what’s stopping you (or anyone else) from buying games outright for your smartphone?

No one’s given me an answer, so here’s the truth:

Nothing.

But sure, keep pretending every mobile gamer is chained to gacha hell, like their phones come pre-installed with Only Microtransactions Forever™. Everyone with a smartphone is forced to play gacha 24/7, no exceptions.

Yeah, sure. Yeah, and I’m the CEO of Bigfoot Sightings Inc.

[–] missingno@fedia.io 3 points 1 day ago (1 children)

Mobile is so thoroughly dominated by gacha that any game that tries to have an ethical business model has almost no hope of succeeding on the platform, no hope of competing with the endless sea of gacha.

And I'm sure you're about to cherry-pick like two counterexamples, but I know you know that those exceptions are so scarce that I have every reason to decide that it simply isn't worth my time to go out of my way looking for them.

[–] atomicpoet@lemmy.world 0 points 1 day ago (1 children)

Have you ever considered that many people make games not just for some arbitrary measure of “success,” but because they genuinely love the craft of creating video games?

Some of these creators simply want to share their creativity with the world—no gimmicks, no exploitative business models.

There’s an entire universe of these passionate developers out there. We call them “indie” devs. You’ll find them on platforms like itch.io, and they’re far more common than most realize.

Many make games for PC, some for the web, and plenty for mobile as well.

If you want to play truly good games—without being at the mercy of marketing machines, no matter the platform—it’s on each of us to seek them out and discover what’s really worth playing.

[–] missingno@fedia.io 3 points 1 day ago (1 children)

If they want to share that creativity, share it on a platform where the people who would most appreciate it will actually play it.

[–] atomicpoet@lemmy.world -1 points 1 day ago

Plenty of devs continue to make games for the Commodore 64. Should they stop just because most people don’t have one?

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[–] borf@lemmynsfw.com 3 points 1 day ago* (last edited 1 day ago)

My kid loves roblox because its controls are pretty much completely ideal for her ipad and apple pencil

Roblox is entirely unplayable to me because its control schemes inevitably break all my millennial expectations and I don't have great internet connectivity at home anymore. It hurts me and makes me angry, lol. ANY game that properly works with an Xbox controller is superior for my personal experience because of decades of that paradigm. Touchscreen controls are death and other control schemes are second class citizens in the modern landscape

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