this post was submitted on 28 Jun 2025
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Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I'm encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I have to manage, or similar. Like, I just wanna play the actual game play, see how the story continues, and visit those areas that were designed with care. Not worry where on the map I can sell the glimbrunses I collected so I can buy a 37% stronger glarpidifice that I'll need to beat the next glutrey after which I'm allowed to continue the main story.

Sorry if this turned into some kind of a rant, but I hope it's understandable what I'm looking for and what I meant by fluff. Some games that have fulfilled this for me during the last years:

  • Stray
  • Skyrim (there's a lot of fluff you can worry about in Skyrim, but the thing is you don't have to worry about it, you can also just walk in any direction and see what situation you wind up in, at least for the first 10-20h of a playthrough, which IMO is enough time for a game anyway)
  • Life is Strange
  • Some Pokémon ROM hacks where the difficulty spikes were not too harsh

Looking forward to hear your suggestions :) Games where there is some fluff but you're allowed to just ignore it are also fine, but not having any fluff is preferred. Bonus points for anything on the Xbox game pass.

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[–] lime@feddit.nu 5 points 4 days ago

oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.

[–] Uff@lemmy.world 6 points 5 days ago (1 children)

Dragon Age, the first one.

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[–] nyctre@lemmy.world 5 points 4 days ago* (last edited 4 days ago) (5 children)

I mean, if you've enjoyed Skyrim, honestly you can just google "best RPGs of all time" and play any that will show up. I'm gonna go against the grain here and say that Skyrim's world is beautiful and the combat is cool but there's nothing special about the story or the quests. Try enderall, fallout London, gothic 1+2 + archolos, mass effect 1-3, disco Elysium, Witcher 1-3, Baldur's Gate 1-3, Neverwinter nights 1+2, dragon age origins, fallout new Vegas, pillars of eternity1+2, Kotor 1+2, south park stick of truth + fractured butthole, cyberpunk, fable the lost chapters, divinity original sin 1+2, dark messiah of might and magic(fun and underrated, imo), etc.

If at any point you feel like the combat is too hard or whatever you can use cheats and just enjoy the story. All of these have pretty good ones. At least all of these have less grinding and better story than Pokemon games, in my experience.

Beyond that, just go for popular, widely acclaimed games such as rdr2, bioshock, whichever doom you want, portal 1+2, etc.

[–] Trail@lemmy.world 3 points 4 days ago (1 children)
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[–] RightHandOfIkaros@lemmy.world 3 points 4 days ago (1 children)

Definitely don't recommend Enderal. OP mentioned they didn't want a game with difficulty spikes, and Enderal is pretty notorious for difficulty spiking. Playing Enderal on Normal difficulty is like playing Skyrim on Hard.

It might be okay on its own, but it's not what OP is looking for.

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[–] Flagstaff@programming.dev 5 points 4 days ago

Let me offer a spin on this: the point-&-click adventure Technobabylon, which is more a staggeringly creative and massive series of escape rooms, and not that much of an open world to explore and revisit.

Perceptibly, it has zero grinding and is to the point with what you've gotta do. It is one of the only point-&-click adventure games that I've beaten; I normally dislike the genre, which speaks volumes to how incredible it is.

[–] RexWrexWrecks@lemmy.world 2 points 4 days ago

Any of the Naughty Dog games fulfill this criteria, especially the Uncharted games. They are mostly linear, all about exploration and combat, and very little fluff.

Indiana Jones & The Great Circle is pretty good too. You don't unlock skills or abilities through experience but rather through finding books throughout the maps. The maps themselves are not too large and worth exploring.

[–] Coelacanth@feddit.nu 5 points 4 days ago (1 children)

Classic corridor shooters fill this niche pretty well for me, if that kind of on-rails experience is what you're looking for. I recently played F.E.A.R. and it's first expansion Extraction Point (don't play any later expansions or games in the franchise though) and they're some of the best, tightest and most satisfying FPSes out there. Metro 2033 is also good for this.

If you want a no-nonsense RPG I want to put in a good word for Skald: Against the Black Priory which is very tight and linear with minimal fluff, focused on telling its story and doing a few things well rather than spreading too thin.

[–] wide_eyed_stupid@lemmy.world 2 points 4 days ago

F.E.A.R. has such good enemy AI. It's an amazing shooter.

Still, I've only ever played it once, because I'm a big wuss and scary is not my thing, I just can't do it again. Alma is fucking creepy and the entire atmosphere gives me nightmares.

But yeah, for anyone who enjoys shooters, F.E.A.R. is a great one.

[–] JeeBaiChow@lemmy.world 5 points 5 days ago* (last edited 5 days ago)

Death's door. Didn't think the difficulty spikes were that bad, and after doing the umbrella run, the bosses were almost easy the next playthrough

Edit: also just played Arranger and the cat quest trilogy.

[–] Tonava@sopuli.xyz 2 points 4 days ago

Have you tried sandbox-like games, or just games that basically have no story line? Or is the more "adventuring" type of gameplay the one you enjoy the most? Personally I seem to find most games kinda boring outside puzzlegames and sandbox-things, since the typical stuff always has at least some form of grinding and I don't really like fighting either.

[–] HobbitFoot@thelemmy.club 4 points 4 days ago

Recently, I've been playing a lot of Brotato. However, there is no story.

[–] TheOakTree@lemm.ee 2 points 4 days ago (1 children)

FF16 is not an incredible game. But it sure is easy to button mash your way to a win, especially considering how good some of the trinkets are (acquired at start of the game). The music is solid, the writing is interesting enough, and the visuals are great, provided you can run it well.

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[–] BCsven@lemmy.ca 2 points 4 days ago

Shattered Pixel Dungeon on fdroidorr Linux or Windows

[–] AceFuzzLord@lemm.ee 3 points 4 days ago* (last edited 4 days ago)
  • Some Pokemon ROM hacks where the difficulty spikes were not too harsh

There are definitely some good pokemon fangames on PC that aren't super difficult from what I remember.

  • Pokemon Hidden Place ( Spanish fan game with English translation IIRC )
  • Pokemon Bizarre ( another Spanish/maybe Portuguese ( I don't fully remember ) one with English translation ). Has some memes here and there but it's manageable.

Most other fan games I could think of are either too long, have a good amount of difficulty, or have some sort of QOL thing preventing me from recommending it.

[–] LovableSidekick@lemmy.world 2 points 4 days ago
[–] Smoogs@lemmy.world 3 points 4 days ago

Fe

I loved that game so much. Haven’t had quite an experience like it since

[–] teft@lemmy.world 3 points 4 days ago (2 children)

Baldur’s gate 3 would be my suggestion. It has difficulty settings from easy to insane. No quick time events. And the whole world was designed with care.

The combat system is very deep since it is based on DnD.

You can ignore side quests and still see the whole main game but even after 1500 hours in the game i was still finding new questlines and hidden caves to explore.

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[–] cyberpunk007@lemmy.ca 3 points 4 days ago

Half life 2?

Metro 2033?

New doom games

Witcher 3 if you stick to the main quest line only

[–] Kevo@lemmy.world 3 points 5 days ago

I know exactly what you're talking about with the burnout and decision anxiety for new games that take hours to complete a tutorial or have paragraphs of menu text. It's not exactly the open world you're talking about, but I found Hard Space Ship Breaker to be a great alternative to that. It's got excellent lore and storytelling while still being a very simple game. Think power wash simulator, but breaking apart spaceships in a space trucker stop. It's simple, and each "day" is a hard 15 minutes, so you'll always have a stopping point in a reasonable time.

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