this post was submitted on 26 Jan 2024
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Okay let me start with two heavy hitters right from the get go and don't forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won't get Dutch because it's a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I'm now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can't understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I'm really curios what your takes are and how highly I get downvoted into oblivion 😂

all 40 comments
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[–] prunerye@slrpnk.net 1 points 2 years ago (1 children)

Minecraft. It desperately needs some QoL improvements for it to be anything but tedious.

[–] simple@lemm.ee 1 points 2 years ago

That's what mods are for, most of the game's popularity is built around the community and not the vanilla game itself

[–] Rhynoplaz@lemmy.world 1 points 2 years ago (2 children)

Elden Ring for me. The kids have all played the shit out of it and killed literally everything in the game. I hopped on for about two hours, wandered around aimlessly, died a few times, avoided everything to prevent dying, died a few more times and decided I never needed to do that again.

[–] Rai@lemmy.dbzer0.com 2 points 2 years ago

Same exact experience. Then someone from Reddit messaged me some non spoiler wary game tips and I went back in and played 130 hours. It was my first souls game since PS3 Demon’s Souls. I ended up loving it. But I fucking hated it at first, and I don’t blame anyone for being turned off.

[–] refreeze@lemmy.world 1 points 2 years ago (1 children)

Grand Theft Auto.

All of them, but especially V. I have tried a few times to play them but never get more than a few missions in before losing interest in the story. I think I have to like or identify with a protagonist to enjoy a game, and most GTA characters are pretty unlikable.

[–] Venator@lemmy.nz 1 points 7 months ago

to be fair, GTAV has the worst story, the main appeal of the game is not the story at all. I think I skipped most of the cutscenes when I played it.

[–] Candelestine@lemmy.world 1 points 2 years ago

Pokemon. It's just a franchise of watered-down jrpgs imo.

[–] kromem@lemmy.world 1 points 2 years ago (1 children)

Sports games.

I know people who like them exist given the sales. But not only do I not play or like sports games - no one that plays games in my social circle does either.

It's like the Venn diagram for people who play RPGs and those who play sports games is just two circles.

[–] B0NK3RS@lemmy.world 1 points 2 years ago

I do find it kind of odd that some people only play the latest sports games and nothing else. Also NFL Blitz on the Dreamcast is one of the best games and I've never watch a game irl.

[–] Infernal_pizza@lemmy.world 1 points 2 years ago (4 children)

Doom Eternal. I don’t usually enjoy FPS games and I’m not very good at them but I absolutely loved Doom (2016) as it took out most of the things I hate about FPS games. But in Eternal I just felt like I was constantly out of ammo, and there was too much focus on using specific weapons against specific weak points on enemies which I couldn’t get the hang of

[–] Veritrax@lemmy.world 1 points 2 years ago (1 children)

I'm replaying Doom Eternal right now and I feel this so hard. Even with ammo upgrades and judicious chainsaw use I'm constantly out of ammo. Really makes me wish for a melee weapon that doesn't have limited fuel or whatever.

[–] Renacles@lemmy.world 0 points 2 years ago (1 children)

This is a few days old but I might be able to help. Are you switching weapons or just sticking to a single one?

A single chainsaw gives you something like 20 shotgun slugs and a bunch of ammo for every single other weapon, you shouldn't have ammo problems unless you are trying to kill a heavy demon with the assault rifle primary fire.

[–] solitaire@infosec.pub -1 points 2 years ago* (last edited 2 years ago)

I didn't even like Doom (2016). It was ugly, dull and I hated the finisher system. Really disappointed because I'm old enough to have played the other Doom games as a kid and I mostly enjoyed the new wave of boomer shooters. Great soundtrack though.

[–] RIPandTERROR@lemmy.blahaj.zone -1 points 2 years ago

Have you considered using your chainsaw to "rip and tear"? It can help you with the ammo issue.

[–] tcrpz@programming.dev 1 points 2 years ago (2 children)

Outer Wilds. I think it’s a fine game with a pretty cool gimmick (time loop) and a neat story. The gameplay itself isn’t that fun. I think what ultimately ruined it for me was the online discourse about the game; every time it gets mentioned, hundreds of people flock to the comments to extol the philosophical storyline, and throw around hyperbolic descriptions like “life-changing”. Again, the story is pretty neat, but I was left underwhelmed after having been built up by fans of the game.

[–] exterstellar@lemmy.world 1 points 2 years ago

Outer Wilds gave me super anxiety when playing it. Something about the time loop aspect and having to redo a bunch of stuff.

[–] Frogster8@lemmy.world 0 points 2 years ago (1 children)

I audibly gasped at seeing this, I think it's the best game I've ever played, I really do

[–] tcrpz@programming.dev 1 points 2 years ago

I’m glad you liked it! I really wanted to like the game. I wish one of my friends in real life played through it so I could walk through some others’ perspectives on the game in person.

[–] Aielman15@lemmy.world 1 points 2 years ago* (last edited 2 years ago)

Skyrim never "clicked" for me. I remember hearing awesome things about it: a vast open world full of things to discover, the ability to create my own character and build it however I wanted, the option to influence the world around me with my choices......

In practice, I found myself in a very big but mostly empty world, full of copy-pasted uninspired dungeons with randomized loot, and no matter what character I chose to build, the combat system sucks and the AI never tries to do anything more than mindlessly walk towards you (and get stuck on the scenery). I was never able to immerse myself in the world because everything was so drab and insipid: generic characters living in generic cities talking about generic things with a very bad dub.

Choices never matter because the game insists on spoon-feeding you everything it has to offer. You can roleplay as a barbarian and still become the headmaster of Hogwarts; you can side with the romans or the vikings but the world doesn't change aside from the uniform of the guards patrolling the cities you visit; you can ignore the dragons roaming the land and they never do anything, because they are just random encounters in the world without any kind of personality or goal aside from turning up and being a minor annoyance to the player.

The modding community is great, but even after spending a few hours installing a dozen or so mods, I was never able to escape the jankiness of the original game: it was still Skyrim, just with a different coat of paint (and a few less bugs and horrible UI decisions).

Reading about the overall reception of Starfield, I felt like I was going crazy, because everything the people say about that game, I already felt about Skyrim fifteen years ago. On the one hand, I felt like my feelings were being legitimized; on the other hand, I still don't understand why people forgive Skyrim (and still play it to this day) but hate the new Bethesda game so much.

[–] CH3DD4R_G0BL1N@sh.itjust.works 1 points 2 years ago* (last edited 2 years ago) (1 children)

Deep Rock Galactic.

Yeah I said it.

I wanted to like it, but the gun play was underwhelming and gameplay kind of boring.

Worst of all was the progression. Upgrades were tiered in ways that made 1 a clear best choice. Perks were uninteresting passives or actives with bizarre activation requirements. No way to upgrade flares or pickaxes. And I’m not a guy that cares about cosmetics, so it just didn’t work for me.

I’m happy for everyone else that got a GOAT experience though.

[–] SendMePhotos@lemmy.world 1 points 2 years ago

For rock.... And... Stone... ⛏️🥹

Checkers. You start with only one piece type and they go to the trouble to make all those squares and you only use half of 'em.

[–] goombakid@lemmy.world 1 points 2 years ago

Ocarina of Time. It's one of the few Zelda games that I just didn't enjoy. I've had a lot more fun playing Twilight Princess and Wind Waker more than Ocarina. I'd play Adventure of Link more than Ocarina.

Skyrim. Mostly all the RPGs like that. Never understood the hype. I did try to like it, but it wasn't fun for me at all.

Team Fortress 2. Too different in contrast with TFC, which I feel like I played for ten years straight.

[–] GhostMatter@lemmy.ca 1 points 2 years ago* (last edited 11 months ago) (1 children)
[–] Krudler@lemmy.world 0 points 2 years ago* (last edited 2 years ago) (1 children)

I wouldn't mind a little clarification, because I was interested in this game, but I'm skeptical about it.

It sounds like it's actually kind of frustratingly not fun - the way a precision platformer is? But then you go on to say the streamer rage quit because it's too easy? I'm just a little confused but maybe I'm misreading.

I hope it's not one of these ridiculously punishing games, if it is I'll just flipper myself right past it.

[–] GhostMatter@lemmy.ca 1 points 2 years ago* (last edited 11 months ago)
[–] Seasoned_Greetings@lemm.ee 1 points 2 years ago

In this thread: People who don't like a genre of game, criticizing games for being that genre

[–] Venator@lemmy.nz 1 points 7 months ago

you seem to spend a long time playing games you don't like 😅

for an explanation of why people love botw: https://youtu.be/CZzcVs8tNfE

I completely agree about rdr2, but I didn't play it that long before I just installed mods to let me duck around more and explore the beautiful world.

games i don't like that everyone seems to love: games that waste my time with levelling systems that draw the game out way longer than it's fun, which is most modern AAA games. I hate how people say things like "you get your moneys worth playing WoW because you'll spend hours playing it" and "i liked portal but it was too short", portal was good partly because it was short...

[–] Krudler@lemmy.world 0 points 2 years ago (1 children)

Sonic games, I'm referring specifically to the first one and that era.

My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.

But really from a gameplay perspective, I simply do not understand what people like about it.

The whole thing was just run as fast as you can down this path, you have no idea what's coming up. There will be multiple opportunities to take different paths but you don't really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.

Now you've run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.

Why would anybody want this?

[–] BlueGlasses@lemmy.world 1 points 2 years ago

That is part of why people like sonic games i think. Replaying a level over and over again to get the fastest possible route to complete the level (usually the top path, which is also the hardest as it's easy to fall down to the bottom). It should also be noted that the games don't like the players holding right all the time and will punish the players if they didn't react in time.

This is not simple platforming, the classic games are a little.... different? Idk the word for it, but compare sonic and tbe other platformers like mario, it is extremely different, which is why not a lot of people "get" sonic. I've had some people looking over my shoulders when i play a sonic game and was told "i don't get sonic" which, all things considered, is understandable.