My problem was that the characters are generally unlikable and unfunny, except the barbarian lady, she was the only good part of that movie.
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That movie was exactly like a DnD session, even including the OP NPC that the DM introduces to finally advance the plot because the players are all acting like bumbling idiots.
I absolutely loved the movie and I think it's one of the best game adaptations ever.
I once made a good roll and my character threw a goat at a kobold. Halflings +1 to throwing.
My DM started to calculate the damage, gave up and just said the kobold died. Then we figured out goats had more hp than kobolds and had a goat in the party...til the end of the campaign lol. It's was out goat of holding.
Unless you're trying to play a wacky game. Then it quickly turns into game of thrones.
Once the party finds that one NPC they care about.
My old pandemic D&D group was the best. They cared about everything. But I remember specifically one time they arrived at a large party. I was describing the scene- large tables set with food, small groups of people mingling, and off in the corner you see a man talking to a woman, her back is against the wall and he's got his arm on the wall so he's kind of trapping her there. She looks uncomfortable.
The players all beelined to those two to rescue the NPC from the guy. Oh, Pretty Paul. They hated him so much. Such a good villain. (Started as a riff on Handsome Jack, and it worked so well. One of the players wrote a song about how much they hated Paul)
My players once used charisma and magic to basically trick/enslave some generic box to participate in everything for THE WHOLE CAMPAIGN. I kept trying to kill him and when that didn’t work I tried to make them feel bad about the situation because he had a family at home that had no idea where he was and when I finally managed to kill him they just brought him back from the dead. He was a level 4 night and they were level 18 when the campaign ended
https://www.giantitp.com/comics/oots0136.html
It's not a gaming session untill someone quotes Monty Python
I remember once my players spent like 15 minutes discussing how to get across a 10 foot long puddle of water in a cave.
Eventually I had to remind them that 10' isn't that far, and you can RAW jump your strength score in feet with a running start. They didn't need to build a bridge or cut into the walls. They could also just go into the water, but I understand not wanting to submerge yourself in cave water when you don't know what's down there.
The number of bodies dead or otherwise that get shoved into bags of holding...
I was sneaking into a building while wild shaped into a cat, the mage was quietly removing knives from the kitchen with mage hand before creeping in the window. Our artificer was making sure there was no one in the manor's first floor bathroom. Upon finding a gentleman squatting down to relieve himself, she threw acid on him in a panic. That was when we rolled for initiative.
Your artificer woke up that day and chose violence.
Not just violence, she melted a dude's junk off with acid. Just some staff in the manor, not even a guard.
I was told about a session where a character was trapped in a room with a bunch of enemies right outside the door. He told the DM he wanted to open the door and cast fireball. The DM asked if he really wanted to do that and warned it might not be a good idea, but he insisted. So the DM said the resulting explosion killed the enemies and the character's head went rolling down the hall. Always read your spell descriptions!
HarmonQuest.
"Hey, look out down there cause I gotta pee"