this post was submitted on 14 May 2025
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[–] [email protected] 4 points 1 day ago (1 children)

(Copy-pasting my comment from the other threads)

Bad news for modders. From their FAQ:

The types of files that can be modified:

  • Animations
  • Textures
  • Models
  • Videos
  • Sounds
  • Shaders (only on PC)

Modification of any other file types (like scripts, configs or libraries) is not allowed and the files will not be loaded by the game and accepted by moderation.

So it looks like they are dropping the vast majority of existing mod support despite the new Steam Workshop integration (or more likely because of it, since now they're responsible for policing their mods). I guess we won't see updated versions of Anomoly or any of the other mods that kept the game alive and popular all this time.

The limitation on modified configs is especially baffling. In the old games they were the primary way of fixing the game's jank, and you shouldn't be able to make anything malicious with them (short of bad entries that crash the game).

IIRC the old XRay engine is open source (or the source leaked and the devs gave the okay for modders to improve it), so here's hoping someone can reverse engineer and backport any major improvements this edition adds to the originals.

[–] [email protected] 2 points 1 day ago (1 children)

IIRC the old XRay engine is open source (or the source leaked and the devs gave the okay for modders to improve it), so here's hoping someone can reverse engineer and backport any major improvements this edition adds to the originals.

It was indeed leaked and given their blessing. That's what spawned the OpenXray engine which is coincidentally what Anomaly uses. So the release of these remasters will have zero impact on Anomaly, thankfully.

However, there were many excellent regular mods for the original trilogy (Gunslinger comes to mind) that will probably break...

[–] [email protected] 2 points 1 day ago

On the other hand, after they got back together and started making a game again, they did retract the open season ruling on parts of the IP of the game. (they went after Stalcraft and made them change the names of a bunch of the groups since they were 1:1 copying Duty, Freedom, Monolith etc)

however I doubt they will ever do anything with Xray, in terms of enforcing IP . its so old and they're an Unreal studio now, for better or worse.