this post was submitted on 14 May 2025
18 points (100.0% liked)

PC Gaming

11001 readers
383 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] Coelacanth@feddit.nu 2 points 2 days ago (1 children)

IIRC the old XRay engine is open source (or the source leaked and the devs gave the okay for modders to improve it), so here's hoping someone can reverse engineer and backport any major improvements this edition adds to the originals.

It was indeed leaked and given their blessing. That's what spawned the OpenXray engine which is coincidentally what Anomaly uses. So the release of these remasters will have zero impact on Anomaly, thankfully.

However, there were many excellent regular mods for the original trilogy (Gunslinger comes to mind) that will probably break...

[–] DicJacobus@lemmy.ca 2 points 1 day ago

On the other hand, after they got back together and started making a game again, they did retract the open season ruling on parts of the IP of the game. (they went after Stalcraft and made them change the names of a bunch of the groups since they were 1:1 copying Duty, Freedom, Monolith etc)

however I doubt they will ever do anything with Xray, in terms of enforcing IP . its so old and they're an Unreal studio now, for better or worse.