this post was submitted on 19 Apr 2025
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Citybuilders

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[–] [email protected] 3 points 1 week ago (1 children)

Hopefully it has variation in building types. I hate how city builders have only one design for required buildings.

Like, firehall, required every so often pretty regularly but only a single building footprint of like 5x8 units or something.

Why not 6 different footprints? A small 4x4, 4x5, and 4x6, a medium 5x6, 5x8, and a large 6x6, 6x10, etc.

I would pay an arm and a leg for a game with different customizable footprints for each building type.

[–] [email protected] 1 points 1 week ago

The original SimCity 4 had multiple service building types and this can be further extended with mods.

[–] [email protected] 1 points 1 week ago (1 children)

Adding environmental concerns to city building, stuff like animals and plants also having needs that you can try to take care of, is usually something that will fascinate me and get me to click. Steam reviews seem positive, hope this goes well!

[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (1 children)

There is also Transport Fever 2, while it is not a city builder and it doesn't have animal/planet need per se, it does have ecological impact as part of the macro strategy.

[–] [email protected] 1 points 1 week ago (1 children)

I'm so confused. The takeaway I'm getting here is "Transport Fever 2 has no relevance to the comment I made"

[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (1 children)

My bad. Typo that changed the whole message of my post. 😆

it does have ecological impact

[–] [email protected] 2 points 1 week ago (1 children)

look what you made me do

you made me seek out transport fever 2 on steam, post about it in [email protected], and buy it

/sjust to clarify, joking! i'd never blame you for my own purchasing decisions unless you were literally holding a gun to my head

[–] [email protected] 2 points 1 week ago