this post was submitted on 11 Apr 2025
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Tesseract

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Tesseract: An Advanced Lemmy Client

The goal of Tesseract is to address as many things in Lemmy that annoy me as I can. I also trawl various "is there any way to [blank] in Lemmy?" posts to get feature ideas. Both of those lists are pretty extensive, so Tesseract has accumulated quite a few features.

Github: https://github.com/asimons04/Tesseract/

Hosted / Demo Instance: https://tesseract.dubvee.org/

Note that the hosted instance defaults to Lemmy World, but it is unlocked to be able to connect to any Lemmy server.

Announcements, support, and guidance for the Tesseract UI.

All instance rules apply here. Beyond that, just be civil and constructive.

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I'm testing a feature in my current dev branch and would like some feedback.

When loading a removed comment in the comment section, it automatically fetches the removal reason from the modlog and appends it below 'Removed by Mod" on the comment. The "Removed by Mod" text is also linked to the modlog entry for the item.

Not shown here, but if you're a mod, it will also append, in a spoiler block, the original comment that was removed. Somewhere between 0.19.3 and 0.19.9, the Lemmy devs decided mods should no longer be able to see removed comments in their own communities, which I think is a huge regression (though thankfully admins can still see them).

Thoughts? Is this asking for drama, or would it be generally beneficial? Right now, in the dev branch, it just does it, but I can make it a user option.

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[–] m_f@discuss.online 2 points 1 day ago

I would really like that. The modlog doesn't have great UI, and sometimes a comment is removed and I can't easily find out why. I doubt it would really create or enable drama myself, but I know that can be hard to judge beforehand.

[–] db0@lemmy.dbzer0.com 2 points 6 days ago (1 children)

I like it but I think this is the sort of thing which impact cannot easily be judged until it's used widely.

[–] ptz@dubvee.org 3 points 6 days ago

Yeah. May also depend on the community/mod and what they put in for the reason. I try to be clinical about it, but some of the reasons are a little more, uh, colorful.