this post was submitted on 10 Apr 2025
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Minecraft

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Is it just me or does it feel smoother? Because even with mods I've never been able to get java to run smoothly. I have a realm server I share with friends entirely because of the ability to have mods work and gameplay to be smooth.

If I'm wrong about this, would be nice to know how you get Java to run smoothly, I miss Mystcraft.

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[–] [email protected] 3 points 15 hours ago (1 children)

There's a nasty server desync issue on Bedrock that they haven't managed to squash yet. It means that you're not seeing what is really happening, and can suddenly die as a result.

There's a reason Bedrock's nickname is "Bugrock".

Personally, I find Java + Fabulously Optimised modpack to be smooth enough.

[–] [email protected] 1 points 13 hours ago

Fair, I wasn't aware of stability issues.

[–] [email protected] 24 points 3 days ago (1 children)

Bedrock has always run smoother than Java. That's just a result of the game being rewritten by more experienced coders and it being in c++. The only thing we can do with Java is mod it but you said you already tried that

[–] [email protected] 10 points 3 days ago (3 children)

More experienced coders is kinda belittling to the java devs, they also know what they're doing. Some initial design decisions make it just really difficult to modify the game loop and make it more efficient.

[–] [email protected] 1 points 1 day ago (1 children)

They give a secret dev version to bedrock marketplace makers to play around that they have F3 menu more commands more editing tools etc...

[–] [email protected] 1 points 13 hours ago (1 children)

Yeah, I've heard that before. "Oh, there's a secret Mewthree that is only in the Japanese version. My uncledad works for Nintendo." "There's a secret island in World of Warcraft that the mods meet in to chat in private that if you manage to get there, you get admin powers from a developer. They ban- I mean, gave them to a friend of a guildmate." "If you buy crypto, someday you'll be video game rich and real rich, but the government don't want you to know that."

[–] [email protected] 1 points 12 hours ago (1 children)

Nice I actually mean it for bedrock they give a developer versions to marketplace creators check element x's video on it

[–] [email protected] 1 points 8 hours ago

That's not what I meant. A developer version makes sense, but it's not a special fun secret thing. There are what are known as developer kits or just "DevKits" for video game platforms like the Switch 2 or all the proceeding consoles since the 1980s. A developer version, while not the most benevolent approach, is plausible but not special.

[–] [email protected] 8 points 3 days ago

Some initial design decisions make it just really difficult to modify the game loop and make it more efficient.

That's the understatement of the decade-and-a-half. The generational hypothesis is doing a lot of heavy lifting for that game...

Using a language where the only things that aren't stack-allocated are primitive types is already starting off at a disadvantage, and Notch decided to work to its weaknesses by turning almost everything into multiple objects and pooling almost nothing.

I would hope Mojang has fixed this by now, but the earlier versions of the game also used OpenGL draw commands instead of vertex buffer objects. Crossing the JNI barrier is already expensive, and having to do that multiple times to draw a colored square only compounds it.

[–] [email protected] 6 points 3 days ago

Obviously they know what they're doing nowadays, but in Minecraft's infancy - particularly when notch was solo developing - the game, at least as far as I remember, had a particularly bad case of spaghetti code that has survived the games entire life, even to today

[–] [email protected] 10 points 3 days ago (1 children)

There are some functional differences, which you might want to look up (e.g. redstone isn't deterministic afaik, so if you use complex redstone you might want to rethink). Also I've heard the servers have very poor performance.

[–] [email protected] 0 points 1 day ago

Eh, I never liked redstone. Everything else except Creepers was based on either reality or mythology. Redstone is just... Ugh.

Any recommendations for a good "realistic" replacement for redstone? Electricity, pneumatics/hydraulics, or even magic runes?

[–] [email protected] 5 points 3 days ago (1 children)

Unless you're using a Nintendo switch.

It's like they explicitly make it worse every revision on that.

[–] [email protected] 2 points 1 day ago (1 children)

Well, I've never had a reason to play a nonexclusive game on Switch, fortunately. My condolences and I wish you a suitably-good laptop in the near future.

[–] [email protected] 2 points 1 day ago

Yeah, unfortunately it's my kid that has the poor experience. (Mostly me trying to figure out what broke)

[–] [email protected] 6 points 3 days ago (1 children)
[–] [email protected] 3 points 3 days ago* (last edited 1 day ago)

I freaking knew it. ^ _ ^