Science Memes
Welcome to c/science_memes @ Mander.xyz!
A place for majestic STEMLORD peacocking, as well as memes about the realities of working in a lab.

Meta Post Tags
Rules
- Don't throw mud. Behave like an intellectual and remember the human.
- Keep it rooted (on topic).
- No spam.
- Infographics welcome, get schooled.
If you are here asking: "Is this a science meme?"
Probably, yes. We use the Dawkins definition of meme: a replicating idea, not just an image macro with a fact on it. A good post here doesn't need to teach you something. It needs to make you ask something: who, what, where, when, and especially why or how.
Science isn't a filing cabinet of facts, it's a conversation. For example, a photo of an eel or other localized wildlife counts because most people never see one, and wonder is the first step of inquiry. A car meme counts if it makes you curious about what's under the bonnet. If you want to talk about something you noticed in the world, chances are someone else wants to talk about it too.
We moderate for vibe, not category. Pruning is light, especially where a post creates interesting discussion. Experimenting is encouraged.
See the pinned paper on Shitposting as Public Pedagogy if you want the academic case for why this works.
Research Committee
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Memes
Miscellaneous
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I have! Another interest of mine is TTRPG, specifically I am a frequent DM. I love designing custom encounters with unique mechanics to engage my players.
I have also dabbled in coding. I started with HTML and BYOND (I never made anything beyond a 2d tile map of grass, an icon to move around on it, and a "hello world" message).
When I was a teenager, I tried to get into modding New Vegas via the GECK, but it was complicated and tedious looking. I wonder if I could go back now, as an adult, and make something I'm really proud of.
More recently, I got into making a mod for Stardew Valley. Idk what the code language would be called, but it's an extremely simple text-based system. I was making a mod to add a pop media character to the game because my close friend really likes him. It was going pretty well and honestly the scope creep got big, I was really fleshing the character's custom story out. Until I realized I had missed something in my testing, and noticed that certain triggers weren't working, and realized there were character limits for triggers. Which meant that I couldn't set up events with complex enough decisions to meet the goal I wanted to reach.
So I've taken a step back from that for awhile.
I did want to design video games as a kid, but it seemed like such a lofty goal that I never even tried pursuing it.