this post was submitted on 27 Nov 2025
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TenForward: Where Every Vulcan Knows Your Name

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No, it's not actually this bad, but the fan remasters I have seen definitely suffer from the usual AI "upscaling" issues like smooth skin, weird text, etc. What is the best quality these shows can actually be found in?

And before you form a response to that question, here is a quick reminder of a relevant rule on the instance this community is on

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AI disclaimer: If it's not obvious, the punchline at the bottom is an AI-generated image. I found it by browsing already-generated Trek-themed AI images. I believe this post fits the AI rule on this community, but I understand if not. My first idea for the punchline was to run a photo of the DS9 cast through a 2015-ish Deep Dream model or whatever (the kind that makes nonsense like this), but apparently that's no longer a thing.

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[–] Hackworth@piefed.ca 13 points 21 hours ago (1 children)

I wonder if Paramount actually still has the 35mm negatives.

[–] aeronmelon@lemmy.world 25 points 21 hours ago (5 children)

They have the film, they no longer have the CG or modeling data because it was lost or deleted after digitally mastering the DVDs at that resolution.

All of the computer generated effects would have to be recreated from scratch. And while that would be a good thing (some of the CG was pretty bad at any resolution), it’s an undertaking that Paramount doesn’t want to spend the time or money on.

[–] kieron115@startrek.website 10 points 16 hours ago* (last edited 13 hours ago) (1 children)

DS9 (and probably voyager, but definitely DS9 per some documentaries) was filmed on 35mm and then transfered to D-2 tape at 480i. Shots that required CGI were transfered to D-1 tape (both store an uncompressed digital recording, but D-1 stores component video instead of composite with D-2.) CGI shots got transferred to separate D-1 tapes and sent to Paramount to be finalized and merged onto the lower-quality D-2 tapes. Nevermind that they had several very low resolution assets that would be used depending on visual fidelity needed (computers were slow and didn't have a lot of memory or storage.) Here's a cool interview with the Senior CG Supervisor for Voyager talking about the work they did making the assets. https://blog.trekcore.com/2013/07/voyagers-visual-effects-creating-the-cg-voyager-with-rob-bonchune/

Also also - the DS9 doc "What We Left Behind" has some non-CGI shots from DS9 properly restored and remastered. I remember the scene where they're all walking to the holodeck in the casino heist episode was featured, I'm sure there were some others.

[–] aeronmelon@lemmy.world 4 points 15 hours ago (1 children)

That was very educational, thank you.

Also, I would assume that this is how they did composite and CG on TNG as well. And since they kept the original 35mm film for TNG I want to believe the word that they also held onto the original reels for DS9 and VGR.

It pays to believe. They found the original version of Star Wars on film after Lucas swore it was lost forever.

[–] kieron115@startrek.website 3 points 13 hours ago* (last edited 13 hours ago)

I haven't busted out the special feature on my blu-ray in a while but from what I remember, TNG used far fewer special effects. They were mostly practical (physical models on strings or poles, for example). One example of a complete replacement that stands out in my mind is the crytalline entity. They talked about how bad the model looked in HD so they were forced to try and recreate it, but just modelling it as it was looked pretty bad too so they added some extra spines. I can't find the blu-ray specials but I did find a news segment interviewing the studio that did the actual production work. Really cool vid, I hadn't seen it before. https://youtu.be/dPHP5izB8MU

[–] krooklochurm@lemmy.ca 4 points 15 hours ago* (last edited 5 hours ago)

They should do it all from scratch because I said and because reasons shut up paramount do it now

[–] Makeitstop@lemmy.world 12 points 20 hours ago* (last edited 20 hours ago)

Of course DS9 had to lose the special effects data, they saw B5 do it first.

[–] drrodneymckay_@sh.itjust.works 6 points 20 hours ago (2 children)

The problem I've heard is that DS9 and VOY were shot directly to tape, and not film. This means that there is not a high resolution source to rescan. Another problem is that apparently the studio did not maintain an as shot copy before sfx. So even if it was possible to start with a studio quality master tape for the best source possible, you don't have a clean version to reapply effects to.

ENT was shot in HD with an updated workflow as Broadcast TV standards had evolved.

[–] data1701d@startrek.website 6 points 19 hours ago

Not quite. The base footage was all 35mm; they were just transferred to tape when doing the editing and VFX shots.

It is very much possible to remaster DS9 at the very least - they did a few select scenes for the documentary “What We Left Behind”, complete with re-rendered CG effects, as the assets still existed on VFX artist’s computers.

[–] aeronmelon@lemmy.world 5 points 19 hours ago (2 children)

Deep Space Nine and Voyager were definitely filmed using 30mm film. Most of Star Trek in the TNG era was (even a lot of Enterprise):

https://memory-alpha.fandom.com/wiki/Panavision

This included a lot of model shots. Deep Space Nine used only model shots until switching over to CG ships and CG-enhanced model shots during the Dominion War arc. Voyager was the first series to use CG models extensively throughout, but many stock shots of Voyager itself were done on film:

I think what you heard about tapes might be due to Paramount releasing these shows directly into syndication during a time when TV stations were switching over to digital equipment. They probably sent tapes to the various stations instead of actual reels of film.

[–] drrodneymckay_@sh.itjust.works 4 points 15 hours ago

That's great to hear, and brings back hope that there is a chance. Like Dr Who, lost collections do exist if anything is missing. And fans will go to all sorts of lengths to recover source media if given the opportunity, just look at the animated show Reboot and what the teams are doing to rebuild the video equipment that was used in their processes.

[–] kieron115@startrek.website 2 points 15 hours ago

I posted this in another comment but I think you'd enjoy it if you haven't already read it. https://blog.trekcore.com/2013/07/voyagers-visual-effects-creating-the-cg-voyager-with-rob-bonchune/

[–] data1701d@startrek.website 3 points 19 hours ago (1 children)

Actually, a lot of the CG seems to have survived and is in the hands of VFX artists; they actually remastered a few select scenes and showed them in the documentary “What We Left Behind” and re-rendered the ship battle from the original assets.

[–] aeronmelon@lemmy.world 3 points 16 hours ago (1 children)

The HD battle scenes were all done from scratch. Painstakingly recreating the cinematography of the original footage. Apart from the overly-saturated colors, there are minor differences.

Also, they recreated the Odyssey explosion fully in CG and that was originally digitally-composited model shots.

Never underestimate a fan’s attention to detail. Since the 1990s, there have been digital recreations of Star Trek ships that are almost indistinguishable from the official models and CG.

[–] kieron115@startrek.website 4 points 15 hours ago

And this doc relied a good bit on fan funding. Good luck getting Paramount to okay recreating all that by hand.