this post was submitted on 13 Jun 2025
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Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:

[BB] This enemy is so difficult!

or

[DS1] Anyone struggling with the gargoyles?

Friends:

!liesofp@lemmy.zip

!bloodborne@lemmy.zip

!sekiro@lemmy.zip

!eldenring@lemmy.world

!shittydarksouls@lemmy.world

Should you have any questions, please do let me know.

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[–] teft@lemmy.world 34 points 3 days ago (4 children)

Some people just can’t let others have fun. Difficulty options don’t have to be used if you don’t want to. Just crank the difficulty up to 11 and tell everyone how badass you are. Or just play the game like the rest of us and quit bitching.

If you can’t stop yourself from lowering the difficulty because you got sad from the boss beating you that’s a you problem not a game problem.

[–] JackbyDev@programming.dev 2 points 2 days ago

My least favorite was Resident Evil Village. I kept dying during one part because I hadn't played a console shooter in forever (and there was a glitch causing the game to be black and white but that's a totally different topic). The game asks "You wanna lower it to easy?" Sure. Why not. Lonakd behold, you can't bump the difficulty back up once you do and I didn't want to play through hours of content again. Horrible design in my opinion.

[–] tiramichu@sh.itjust.works 16 points 3 days ago* (last edited 3 days ago) (2 children)

These people shit on accessibility because they see it as something that other people need, not them. The attitude is that if you aren't good at a game you simply shouldn't play. It's fundamentally a lack of empathy.

My go-to argument when people take that stance is to ask "Do you think you'll still be playing games when you're 50? When you're 60? When you're 70?"

Their answer of course is invariably yes, they will, and so my follow on question is "Will you still have the same lighning reflexes then, that you do now?"

That usually gets the point across.

Right now they can look down smugly from their pedestal, but some day there will come a time when their own body fails them and they can't make it through Dark Souls 12 anymore, no matter how much they enjoy it and want to finish. And when they complain on Steam all the kids will say "just git gud lol"

Who's the one crying then?

Accessibility options are important for all of us, no matter the reason. We should all get to choose.

[–] JackbyDev@programming.dev 2 points 2 days ago

I play Celeste with accessibility on and set the game speed to 90%. It's amazing. Still difficult but the hard hard hard sections don't take me literal hours to finish.

[–] natecox@programming.dev 8 points 3 days ago (1 children)

50, 60, and 70?!

I just hit 40 and my hands just aren’t what they used to be. Twitch gaming has lost its appeal when I tell my hands to hit the button and they’re like “hold on, gotta stretch out this neuropathy for a minute”.

Empthy is indeed the problem, and it’s a problem fucking everywhere. I don’t know exactly what we’re doing wrong, but the number of people who never learn to look at situations from the eyes of another person and really think about it is too damn high.

[–] teft@lemmy.world 5 points 3 days ago

Twitch gaming has lost its appeal when I tell my hands to hit the button and they’re like “hold on, gotta stretch out this neuropathy for a minute”.

Me trying to play anything but a tank in hero shooters. lol

[–] Panties@lemmy.ca 3 points 2 days ago

Yes exactly! I'm one of those people who can't help lowering the difficulty given the choice, even though I know I'll enjoy the game more if I keep at it, but that's a me problem. I prefer games with a good normal mode and more organic difficulty settings, but I certainly don't think that's what every game should be like

[–] Halosheep@lemm.ee 3 points 3 days ago

While I agree, just play whatever you want and stop gatekeeping, I do think there's a degree of bad design that often happens around difficulty sliders. Many games will have different difficulties that boil down to something like, "Easy: enemies have half health and do half damage", "Medium: 1x health and 1x damage", and "hard: 2x damage and 16x health"

Instead of a pretty well tailored, and maybe difficult challenge that can be overcome with skill or by using the game's mechanics, you just have a game that either doesn't challenge you or does, but every fight is going to be bullet/damage sponge hell.