this post was submitted on 08 Apr 2025
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Is there any retro consoles that you never lived up to their potential? where the games fell short of the hardware?.

Personally I feel that the NDS was under-utilized, as it was a fully 3d capable console, that was used mostly for 2d pixel art games, and platformers. When it was able to support full 3d platformers and even a fan remake of portal.

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[–] [email protected] 19 points 1 week ago (2 children)

Honestly everything sega.

The master system had a built in maze game which was incredible to me as a kid. The Genesis/Mega Drive was fantastic but its add ons sega Cd and 32x were barely utilized. Saturn and Dreamcast both abandoned far too quickly.

I recently played my first Saturn game and honestly had my mind blown knowing what the competition was doing at the time.

Gamegear was dope too when you compared it to its contemporary.

[–] [email protected] 3 points 6 days ago (1 children)

Gamegear was crippled by abysmal battery life. If you took the lithium battery technology of today and warped it back to where the Gamegear was, it would have made a huge difference. Gamegear fans loved to dunk on the Gameboy, but you could get a decent playtime out of it, whereas the Gamegear sucked down batteries like nobody's business.

[–] [email protected] 2 points 6 days ago

I had the wall power adapters as a kid so battery life rarely kept me down. But yeah you’re right.

[–] [email protected] 5 points 1 week ago (1 children)

This. Aside from the Genesis and its mega success, Sega's hardware was woefully underused. It's a shame, too, because they were at the forefront of experimentation back in the day.

[–] [email protected] 3 points 6 days ago (1 children)

If anything, this experimentation was the problem. Look back to when the SegaCD/32X/Saturn were all around. No one knew what to buy and Sega didn't make it very clear either. They were split waaaay too much.

[–] [email protected] 1 points 6 days ago (1 children)

That's fair but what I mean is that Sega wasn't afraid to try new things and attempt to push the boundaries. Nowadays, everyone plays it too safe.

[–] [email protected] 2 points 6 days ago

They pushed em all right. It was too many different things in too short of a period. SEGA is now a shell of its former self, mostly chucking the name on things for some cash.