Games
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Video games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
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WHY?! WHY ARE THEY BEING SO STUPID WITH HOGWARTS?!
They built this whole world into the game and did NOTHING with it! It's empty! Hogwarts the settings is perfect! The castle was fun to walk around in, to explore! I 100%'d the game because I loved exploring in it! Then they did nothing else to the game. I don't even remember what the antagonist's name was!
The game oversold all expectations! People just loved shelling out money for it! Then WB just dropped it.
I see things bitching every day about how their game studios don't make enough money and then they shit the bed here by just letting that game sit here!
If they're actually worried about money why are they not cranking out DLC every 4-6 months?! People would buy it! The world they built is begging to have more stories told, and people are holding out their wallets asking for more content for it - and they cancel it?!? They can't bitch and moan that games don't make money and then they just flip the off switch on their freaking money printer.
Thanks. That was cathartic.
WB doesn't seem to know how to release any media post 2010.
They keep trying to shoehorn IP into trends, years after market saturation to try and capture nostalgia, and then wonder why they didn't meet sales targets. See MK1, Space Jam 2, or anything related to HP or LotR.
The other thing they do is when they do have an interesting or original idea with the IP, the executive team seems too risk averse to put any capital behind it. See the two new Loony Tunes movies, one was in theaters for less than a week and the other was scrapped entirely for a tax writeoff.
Mk sucks now, soulless
We know. She sucks.
What's MK1?
Mortal Kombat 1
It's genuinely baffling watching WB just make like, every wrong decision. Their business is losing money and every time a project that receives praise or interest is announced/released that is nearly guaranteed to make them lots of money.They just don't go through with it. Or they do some work on it then can it.
It's like, even out of touch executives at other large companies have enough feelers to find out generally what people are enjoying. Then with all their money they throw something in that general direction and something eventually sticks.
With WB though it's like, nothing is working. The things that do stick don't make as much as they thought. And the things that they don't think will make money do make money, often more than they thought... And then they just always find a way to either piss off everyone, sour and sabotage the future projects, or just don't do anything with it.
It's just so fucking weird. Like I don't even enjoy or partake in most of the stuff WB puts out. But sitting on the sidelines and just watching it all unfold makes me question what drugs the leaders at the company are on...
I'm glad I'm not the only one genuinely confused by this. Are they shorting their own company? What is going on?
I mean, a Gollum game?
You could replace every mention of "WB" in there with "Bungie" and it would still be true
It's been especially bad over the last year. WB is in freefall at this point.
It seems it would be pretty easy to blame this on David Zaslav, but the games department specifically has been fucking up like never before: Mortal Kombat, Multiversus, Gollum, Kill the Justice League. Just name a WB game that came out, and it's been an abysmal failure, with similar games from other studios doing much much better.
They also closed Monolith, a great studio behind e.g. FEAR amd Shadow of Mordor games. They are making all the wrong decisions, and then will wonder why they have lost to competitors.
I loved shadow of mordor/war, and always wondered why they didn't make another. However I also guess better to go out early before it's done to death
They didn't make another because they were forced to make a game that was Wonder Woman and live service. How does that work? Clearly they didn't know either since they spun their wheels for like seven years, lost all their old staff, and then got shut down.
Yeah why would they keep making games that were successful when instead they could make games that no one asked for
Someone high up in WB asked for it, clearly someone who knows better than all those developers and consumers
/s
I liked SoM but War felt like a worse dlc
For real.
They could've been making GTA levels of money. Soooo many people were able to overlook the terribleness of the author just to be able to be in the Harry Potter world.
They're still moving forward with the sequel (at least according to the article), so if I had to guess they figured they missed the boat with the expansion and want to focus on the sequel instead.
Which is fine, but I have no idea why they're just throwing everything they have in the trash. They built the whole world and just sat on it. Expansions could make them so much money to fund the next game in the short term
Yeah, I was surprised given the success that they didn't even spit out something to keep people engaged with the game. Seemed like even a small content update or doc would have pulled people in.
Hopefully it just means the follow-up will be even better.
Seriously they could have done sims level DLC and people could have just kept buying. New mounts, small new areas, bits of story here and there, a new class
They very well could be implementing that stuff into the sequel.
Probably more expensive than they realize and too much work
Then they really are horrible at gaming because there are millions of people chomping at the bit to pay any amount for dlc to that game
My wife has been really enjoying the game
Why'd you give money to a terf?
Because I'm tired of being told what to be outraged about
Not OP but I bought it for my sister who is notoriously impossible to buy birthday presents for because she explicitly requested something for once, then I played it through Steam family sharing to deny at least one sale of the game.