this post was submitted on 21 Oct 2024
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[–] aciDC14@lemmy.world 5 points 2 years ago (2 children)

I’m gonna press X to doubt on that one.

[–] Hawke@lemmy.world 18 points 2 years ago (3 children)

No, he’s right. The power glove was garbage from the get-go. Really cool cyberpunk thing on paper but … hell, we still aren’t there today!

[–] skulblaka@sh.itjust.works 7 points 2 years ago (1 children)

We absolutely could be "there" today but the lingering aura of the Powerglove is still so powerful that nobody has tried to make a better one. It got clowned on so hard the first time that the echoes of that are still rippling through our global subconscious 35 years later.

Also, Nintendo would probably try to sue you if you sold a glove-based controller, even 35 years later.

[–] Overshoot2648@lemm.ee 3 points 2 years ago

I'd argue that haptic gloves, valve index controllers, and hand tracking are there, but the hardware for VR isn't quite cheap enough for it to be mainstream.

[–] ouRKaoS@lemmy.today 3 points 2 years ago

We're beyond that today...

The power glove was essentially a Wiimote. It has a 3 point sensor bar you had to hang on the TV, and used audio signals to get the location. Technology improved & we ended up with the Wiimote and the Kinect, then decided that the motion controls were dumb unless VR was involved and that's where all the innovation went.

[–] altima_neo@lemmy.zip -2 points 2 years ago (1 children)

Even if it worked well, the idea was bad from the start. No one wants to control a game with motion controls.

[–] Hawke@lemmy.world 8 points 2 years ago

I dunno, Wii seemed to manage it just fine.

[–] AngryCommieKender@lemmy.world 9 points 2 years ago (1 children)

No X button on the controller. Just A and B.

[–] aciDC14@lemmy.world 3 points 2 years ago