Unpopular Opinion
Welcome to the Unpopular Opinion community!
How voting works:
Vote the opposite of the norm.
If you agree that the opinion is unpopular give it an arrow up. If it's something that's widely accepted, give it an arrow down.
Guidelines:
Tag your post, if possible (not required)
- If your post is a "General" unpopular opinion, start the subject with [GENERAL].
- If it is a Lemmy-specific unpopular opinion, start it with [LEMMY].
Rules:
1. NO POLITICS
Politics is everywhere. Let's make this about [general] and [lemmy] - specific topics, and keep politics out of it.
2. Be civil.
Disagreements happen, but that doesn’t provide the right to personally attack others. No racism/sexism/bigotry. Please also refrain from gatekeeping others' opinions.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Shitposts and memes are allowed but...
Only until they prove to be a problem. They can and will be removed at moderator discretion.
5. No trolling.
This shouldn't need an explanation. If your post or comment is made just to get a rise with no real value, it will be removed. You do this too often, you will get a vacation to touch grass, away from this community for 1 or more days. Repeat offenses will result in a perma-ban.
6. Defend your opinion
This is a bit of a mix of rules 4 and 5 to help foster higher quality posts. You are expected to defend your unpopular opinion in the post body. We don't expect a whole manifesto (please, no manifestos), but you should at least provide some details as to why you hold the position you do.
Instance-wide rules always apply. https://legal.lemmy.world/tos/
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It's botw fault, they just have to copy its formula for every franchise. What an awful legacy
Mario kart world is another dogshit example of it, fuck all the worthless open world bloat
BotW was a decent title in its own right but slapping the Zelda name on it completely distorted the way it was seen internally and externally. Also Nintendo and Zelda had been known as quality over quantity and BotW & TotK are just huge collection fests with no real focus.
Open world can be great but it also needs to be refined. For isntance, GTA4 was a brilliant in that sense, GTA 5 lost that focus a fair bit but still kind of made it work, and here is hoping that GTA 6 is more like GTA 4. Here hoping the next Zelda is more in line with the older titles than just another BotW/TotK.
I did enjoy botw itself, it could have been a sweet love letter to the original if they didn't bork the dungeons so badly and actually had things to discover with mechanical functionality, but its legacy has done so much damage.
It's like gears of war popularizing no color for the 360 era plus fucking forced walk and talk sections. Just make it a god damn cutscene that's skippable.
The reasons people want to skip cut-scene is because most of them are rubbish. It was the title Ryse on Xbox One/PC, it isn't the greatest game and it can be finished in about 5 hours, but they got the cut-scene just right in that you actually didn't want to skip them.
Even if they're good once there's no excuse to unskippable for the damage it does to replay value
So yeah, used to work in the industry (contractor engine coding/tooling - nothing of note), that decision almost always comes from the director at the top because they want people to endure their story creation and vision. It is there only to stroke their ego.
There are those cut scene that become skip-able half way through are just used to cover load, that is a reasonable middle ground. Mirrors edge did that well enough by just run a video while the work is done in the background and I do wonder how quick that would run nowadays on a PC with an SSD and a decent CPU rushing through decompression rather than the slow as molasses memory systems we had on the 360/Ps3.