this post was submitted on 28 Mar 2026
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Indie Gaming

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[โ€“] onomogo@lemmy.world 2 points 4 days ago (1 children)

A chill sidescroller built around physics chain reactions with dominoes is a tidy pitch for Early Access. Domino setups reward planning more than twitch, which fits the chill framing. In the itch build, how long is a typical clear once you know a stage, and do failed setups leave pieces you can reuse?

[โ€“] Oka@sopuli.xyz 1 points 4 days ago

Clear times vary based on the complexity of the stage. Assuming you know the solution, placing everything and running the simulation would average about 15 seconds for a small level.

You can repeat a level multiple times if the setup fails, most levels in the campaign will have extra pieces just in case the "optimal" solution isnt obvious.

The game features a level editor so you can build your own puzzles, which can be as big, small, or challenging, as you'd like.