this post was submitted on 24 Jul 2026
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I somewhat expected this, because it's a Sony game that was likely to use PSN, but this means Marvel Tokon is now on a very short list of fighting games that don't work on Linux, including 2XKO and the online mode of Dragon Ball FighterZ.

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[–] HarvesterOfEyes@piefed.social 4 points 1 week ago

Most fighting games don't even have anti-cheats and I don't really see this big movement of people asking for them. With rollback netcode and crossplay becoming a standard in recently released fighting games (with some unfortunate exceptions, such as Under-Night II), the next things people have been asking for are replay takeovers and free access in training mode for DLC characters.

Most players are non-vocal, online-only players who will bounce out just a few weeks after encountering anti-social behavior like cheating.

Maybe I'm misunderstanding something and apologies if I am, but if most players are non-vocal as in, don't really voice their opinions online, how do you know they'll bounce out due to cheating? Because from what I've read in forums, most people quit playing fighting games online for a number of reasons not even closely related to cheating, namely:

  • They go online for the first time, get absolutely demolished and never touch the game again;
  • They have no idea what they're doing and don't really want to put in the time to learn the neutral game or some basic combos or whatever. They just want to press buttons and that's totally okay . Just don't expect to go far in ranked. Also, the onboarding doesn't really help all that much. It is getting better but that's a whole other discussion.
  • This is more of a general feeling but the genre itself is hard to get into, which, again, is totally okay.

And for what it's worth, I do see players complaining about cheating in fighting games online but I see as much (if not more) bragging about beating cheaters fair and square.