this post was submitted on 17 Jul 2026
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Starfield
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If you hate it after playing it 10 times, I think you got your money's worth.
a lot of people say it sucks after 30 hours but if a game has 30 hours worth of good content is it even a bad game?
I'd say it's a good game but fails in a lot of places.
The concept of basically doing a canon new game +was pretty cool, but making it so that you had to grind out 10 runs to max your powers was pretty mind numbing. I basically never focused on acquiring or building anything because it would be a waste when I starborn'd over to the next universe. Outposts were absolutely useless as I recall. The hassle of setting up automated mining and shipping was pointless when you could just wait for resource shops to restock and buy whatever you needed.
The main quests were honestly great but past 3 plays the game just loses all pull for me.
Oh last thing, the lockpicking minigame is the BEST of any game ever. No sweet spot finding or fiddling with stupid pins that don't stick, you had to plan that out.