this post was submitted on 30 Jun 2026
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Tycoon Games

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All things "Tycoon" games. Park building, zoo building, business building simulations. Any games related to management, financial growth and economic strategy.


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Hey tycoon people.

I just wanted to drop this here if anyone keen to chat about it or other games too! I'm new to this group (didn't know we had a tycoon group on Lemmy). But I'll be sticking around for more than just this one.

I've been working on this a bit now and I'd like to share what I've been doing, but obviously I don't want to spam the group here.

But yeah, always keen to hear feedback or suggestions.

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[–] Thatwhiskyguy@lemmy.world 1 points 4 weeks ago (1 children)

This is the part where the disclosure is annoying right, really those LLMs are helping me expand stuff, eg I've got an event that might pop up that if you arrive at your captain's home port they might ask for some shore leave. I wrote that event but I had an LLM help me tune it, show me different ways I could write it what kind of emotional register I was looking for.

That kind of stuff. It's written text, and I don't want anyone to turn around and say I didn't disclose, but it's not like I've just let an LLM loose. If you find an emdash that was probably me trying to be cute.

[–] VeganCheesecake@lemmy.blahaj.zone 2 points 4 weeks ago (1 children)

I see. I think I'll take a look at it when it releases. Definitely sounds like a fun idea.

I kinda get the frustration, but I dunno what the options are, except for maybe a free text field for explaining your AI usage, like Steam does it for justifying Early Access. But even then, it'd be hard to control for had actors just lying.

[–] Thatwhiskyguy@lemmy.world 1 points 3 weeks ago (1 children)

Oh you're absolutely right, and I'm not annoyed at being asked to explain, it's just frustrating trying to do the right thing and getting caught up in the mess of AI.

For example if it was a prose heavy game I'd be rightly annoyed if ai wrote it all with no person doing the work I'm playing.

Those disclosures are probably the best way to capture it, but it's not always as broadbrush as they make it sound. The more wriggle room you give people the more you'll find people pushing the envelope. I'm not trying to be deceptive with my disclosures and I hope people don't pass up manifest just because I used some AI to help me.

I do hope you give it a go when the demo goes live though.

[–] VeganCheesecake@lemmy.blahaj.zone 2 points 3 weeks ago (1 children)

You could just add a more detailed disclosure to the discription on itch, I guess?

[–] Thatwhiskyguy@lemmy.world 1 points 3 weeks ago (1 children)

I wish, it's only tags/metadata.

[–] VeganCheesecake@lemmy.blahaj.zone 1 points 3 weeks ago (1 children)

I meant just add it at the bottom of the games description. If people do give it a gander, they might set that. And in the end, text is text.

[–] Thatwhiskyguy@lemmy.world 1 points 3 weeks ago

Oh I see what you mean, yeah maybe that'll be enough!