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‘Grand Theft Auto VI’ Going Digital-Only Is a Car Crash for Physical Media
(www.hollywoodreporter.com)
This is a most excellent place for technology news and articles.
One of the reasons they are so big is that they are poorly optimized no?
That is a contributor yes but you’re going to get large game sizes regardless due to high resolution textures being so prominent nowadays. 4K gaming is what really started all this. A lot of games are still 80GB+ and that’s only going to rise with each generation. Ultimately it’s unavoidable.
That said Activision with COD is a good example of poor compression and unoptimization. Particularly with the stupid ass high bitrate audio that they use and don’t bother to properly compress it.