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“We’re supporting Godot” Xbox expands its developer‑friendly push with new tools for indie creators
(www.windowscentral.com)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
are you a game dev?
look, I'm not trying to promote Mslop, but ignoring the audience is a CHOICE, but if your engine doesn't support it at all, it's a choice you DON'T GET TO MAKE, and I prefer to make my own choices.
Not really, I make games for fun.
I do think about potential users and believe it's most important I do not take away their software freedoms (access to source code, the right to redistribute changes). If others want to make my code work on proprietary systems then I've given you that choice?
cute, uh, people earning a living through this vocation are looking for all the potential customers we can, not trying to foist the porting problem downstream.
Stop Killing Games is an example of customers pushing back against (uncute) game-devs taking advantage of them. The devs justify their actions as just earning a living.
Godot gives devs the choice to free their games' code but Xbox forces devs to make it proprietary - to have unjust power over their users.
You do you but I feel blessed to game-dev without the pressure of those bad incentives.
ok bozo. sure thing.