this post was submitted on 16 May 2026
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Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:

[BB] This enemy is so difficult!

or

[DS1] Anyone struggling with the gargoyles?

Friends:

!liesofp@lemmy.zip

!bloodborne@lemmy.zip

!sekiro@lemmy.zip

!eldenring@lemmy.world

!shittydarksouls@lemmy.world

Should you have any questions, please do let me know.

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Whoops! Long weekend - lost track of time, sorry.

I'm stuck in a perpetual vortex of League of Legends and watching Death Note when I'm not playing League. I also haven't played TUNIC in over two weeks T__T I suck at sticking with new games. I have tried out Gambonanza tho, but it's not a soulslike. ๐Ÿคท๐Ÿปโ€โ™‚๏ธ

Soulslikes are notorious for their difficulty, often at the expense of scaring away potential new players who can't or don't want to wade through the early steep difficulty curve. Nevertheless, bar any physical/cognitive disability that could hinder your gameplay, do you think anyone can beat a soulslike if they just set their mind to it?

Inspired by a post I saw on reddit where OP mentioned that they had previously only played mainstream "cookie cutter" games, like CoD, GoW or Uncharted and decided to try out Bloodborne. At first, they struggled a lot but got better over time and started enjoying their time.

Unless you're actually new to gaming as a whole, maybe there isn't really any genre you'd need to have played prior to be successful in soulslikes? Will of determination, perseverance, seeing things through to the end are all values explored in soulslikes - implicitly or explicitly - so it would make sense.

Thoughts?

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[โ€“] v4ld1z@lemmy.zip 3 points 1 month ago (1 children)

Nicely put! Determination and perseverance are key to anything really - same goes for soulslikes. Also good point that it just takes a couple hours of actual gameplay to get into things. Makes a lot of sense, and I don't think I've ever thought about how many hours you'd need to invest into a game to get a good grasp on mechanics and the inner workings of it.

What are you/were you watching? :)

[โ€“] MissingInteger@lemmy.zip 3 points 1 month ago

The first hours of a game are so important. Many companies front load fancy cutscenes interspersed with tutorial bites, when it's so important to actually get to the gameplay to get the player hooked. I stand by my 5 hour estimate to get a grasp on the gameplay, not a firm grasp, but in that time you get a feel for it. That would be about the time it took me to get to the Scrapped Watchman in LoP, and that feels about right. Real insidious gets it when you actually completed 2+ playthroughs and mastery feels ever further away because you have now such a firm understanding of the gameplay.


Person of Interest. It's a decent show with a very 2010s outlook on surveillance and AI. The show has it's ups and downs, some better than I remember and some a bit worse.