this post was submitted on 02 May 2026
82 points (98.8% liked)

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

68972 readers
394 users here now

⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.

Rules • Full Version

1. Posts must be related to the discussion of digital piracy

2. Don't request invites, trade, sell, or self-promote

3. Don't request or link to specific pirated titles, including DMs

4. Don't submit low-quality posts, be entitled, or harass others



Loot, Pillage, & Plunder

📜 c/Piracy Wiki (Community Edition):

🏴‍☠️ Other communities

FUCK ADOBE!

Torrenting/P2P:

Gaming:


💰 Please help cover server costs.

Ko-Fi Liberapay
Ko-fi Liberapay

founded 2 years ago
MODERATORS
 

This is during the era when the N64, PS1, SNES, Dreamcast or Sega Genesis were popular. Games back then were released physically via disc or cartridge, meaning distributors or publishers would've implemented anti-piracy (like Lenslok) measures onto physical copies but some knew how to tamper with anti-piracy if they have a computer using other sources of capturing data (floppy disks).

Also, games at the time were 'simple' to torrent but with a catch (dial up was still a thing at the time meaning downloads could take a while if you have a PC). Discs were more straight forward than "torrenting" cartridges (unless you have connections with the manufacturer on smuggling circuit boards). Like with movies, games that came on discs were "torrented" through CDs by using a PC.

you are viewing a single comment's thread
view the rest of the comments
[–] PiraHxCx@lemmy.dbzer0.com 9 points 16 hours ago (1 children)

I guess it depends on the country. I have an American friend who said he didn't have many games because cartridges were too expensive in the 90s. Well, I never bought an original cartridge here in Brazil - the pirated ones were like 4 to 8x cheaper, and they were as easy to find as the originals. Now for Saturn and PS1, well, unlike cartridges that had to be imported from Chinese manufacturers, vendors could make copies at home, so games were dirt cheap, same for PS2 - stuff like $1 to $5 per game, while originals were like $30 to $60. My friend said that, as a kid, he never came across pirated games (he was from Detroit).

[–] PiraHxCx@lemmy.dbzer0.com 3 points 16 hours ago* (last edited 6 hours ago)

Reading through the thread I see a lot of people had to go through hoops, like getting peripherals to make copies of ROMs on floppy... discovering this was probably for a few more tech-savvy kids who had an older brother or friends to introduce them to it... and no solution for N64.
I guess this kind of contraband we had here would be harder in first world countries, but third world countries are a huge market for piracy simply because a large portion of the population can't pay for original stuff.