this post was submitted on 03 Apr 2026
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cross-posted from: https://lemmy.world/post/13809164

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can't count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you'd lose a number of hours exploring every nook and cranny finding them!

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[โ€“] early_riser@lemmy.world 39 points 1 day ago* (last edited 1 day ago) (1 children)

When I was little I had my parents read to me from the Mario 3 instruction manual before going to bed.

Manuals were necessary because the games back then couldn't fit a tutorial and, especially in the Atari days, the art didn't always get across what was going on.

I too had my nose in the manual on the ride home. My parents had a rule that we couldn't bring portable game systems (Game Gear in my case) on "short" car rides, so I'd sometimes bring a manual to look at.

I recommend Tunic if you're nostalgic for game manuals

Regarding the text of the OP, that sense of discovery is gone now. The internet has ruined it. All the secrets get posted online within the first week, and there's a wiki up in short order spoiling it for future players.

[โ€“] kuberoot@discuss.tchncs.de 2 points 14 hours ago

Regarding the last paragraph, developers have adapted, and now include more complex/obscure secrets meant to be shared by people and solved together. Though of course if players just look things up before even trying then you can't stop them, but that's their own fault.

The modern scourge are dataminers, who will immediately jump to digging through game files and spoil puzzles in the communities trying to solve them. Not all of them will do that, but it only takes one to ruin the fun.

Also Tunic is an absolute banger of a game, would recommend, just don't spoil yourself!