GothβIndustrial

An inclusive community for discussion of all things
- Industrial
- Goth
- EBM
- Darkwave
- Coldwave
- Horror Punk
- Aggrotech
- Noise
π’Treating the labels with very broad strokes here, don't hesitate to post.
Share anything you've discovered that tickles your hardware. New Releases, or any upcoming relevant event information you find!
If you are an artist, feel free to self promote within reason.
π’This community will not accept or tolerate any forms of bigotry, including (but not limited to) sexism, homophobia, racism, xenophobia, transphobia, ableism, ageism and classism.
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Those organizations absolutely should be held responsible. But the lack of "their" responsibility is what will keep them from really being a success long term. No smart business or individual would use them. Especially if they're to be the ones held responsible for the AI companies plagiarism.
And I've seen some small signs that we might be hopeful about. There are reports that Spotify who has a massive AI music and AI artists problem along with botted listeners. From people trying to make a quick buck with AI. Apparently Spotify has said that of verified real listeners less than even 1% are listening to known AI artists or AI music. This may ultimately be a problem mostly for these big media companies. Or those of us such as the DJs constantly on the lookout for new music and new artists. To be clear, I have found far more basic or unoriginal artists than I've ever found confirmed AI artist.
Ironically, I think industrial music would be one of the few areas AI-generated music would actually be good at LOL. But I think industrial, like goth, post-punk, or many of the other niche genres related to this community. Are some of the least likely to be targeted by such groups. There isn't a lot of money to be made or cred to be gained long term.
An example of a small unrelated anecdote I recently ended up working on a 3D model of slop origin as a commission. They, like AI music, fall apart under the slightest scrutiny. Because the program is focused on loosely replicating patterns, rather than actually making something. Truly some lovecraftian body horror. Extra digits, strangely warped limbs. Honestly by the time I sculpted out the worst of it. I could have blocked in a completely new mesh and largely finished the detail of it in the same amount of time. Even more egregious, the simple mesh would still need to retopologizing as it was over 3 million polygons for something so simple. Completely unusable for anything but really basic static renders or garten of ban ban character models.