Game Development

5323 readers
1 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 2 years ago
MODERATORS
201
 
 

Many of us get a sense of warm nostalgia when it comes to the PSP. Released in 2004, this portable console was a real breakthrough for its time. It introduced us to the possibility of enjoying full-fledged game projects on the go. It was incredibly groundbreaking at the time. As if you had a little piece of home console in your pocket.

202
203
 
 

Hi Lemmy! Here's the game I have been working on for the last decade: a pixel art space sim. Called Away To The Stars. You can get it on Steam. https://store.steampowered.com/app/2329800/Away_To_The_Stars/ Any feedback welcomed

204
 
 

Professional game makers care very much about how Unity operates as a business these days.

205
3
submitted 1 year ago* (last edited 1 year ago) by RmDebArc_5@sh.itjust.works to c/gamedev@programming.dev
 
 

Anybody using Solarus? Do you recommend it? Is there any way to install it on Linux without snaps (fedora)?

206
207
208
209
2
submitted 1 year ago* (last edited 1 year ago) by it_depends_man@lemmy.world to c/gamedev@programming.dev
210
211
212
 
 

Hi, I've spent the last few months working on a rogue-like bullet hell game for a school project. It uses a 0G movement system that's kind of similar to Asteroids, which I think makes for a surprisingly unique experience. It's finally getting to a state that feels like a real game, so this would be a great time for some playtesting! If anyone out there is interested, or just wants to play a free game, feel free to give it a try. Any feedback would be much appreciated.

213
214
 
 

Through mentorship, training, and project-based investment, SIE strives to lower the barrier of entry and showcase the most incredible talents emerging from this region. We’re pleased to announce this new initiative and our call for submissions.

The MENA Hero Project will support game developers based in the following countries: Saudi Arabia, United Arab Emirates, Bahrain, Iraq, Kuwait, Oman, Qatar, Jordan, Egypt, Morocco, Tunisia.

Interested developers should apply to the program by reading the FAQ and applying here.

There is hope for us yet.

215
 
 

[Blog] Valve just took away a valuable visibility tool

Blog post by Chris Zukowski (How to Market A Game)

https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/

@gamedev

#GameDev #GameMarketing #Steam

216
217
8
submitted 1 year ago* (last edited 1 year ago) by mac@programming.dev to c/gamedev@programming.dev
 
 

Last year for reference

And the year before that

218
 
 

UI Pack: Adventure is now available ✨This completely free pack includes 128 sprites for HUD/UI, both in PNG & SVG vector files!

Download (free, no registration, no tracking, no ads etc.): https://kenney.nl/assets/ui-pack-adventure

219
 
 

For context, I am using the bevy engine.

I know that you aren't supposed to store stuff that might contain a lot of information, such as dialogue, NPCs and skills.

I already found a library that helps me store dialogue (bevy_yarnspinner), but I've yet to find such a library for other ressources.

So I was wondering, usually in RPGs, where and how are stats, skills, NPCs (including enemies) and maps are stored? And how does leveling up work?

220
221
 
 

A lot of old games have become unplayable on modern hardware and operating systems. I wrote an article about how making games open source will keep them playable far into the future.

I also discuss how making games open source could be beneficial to developers and companies.

Feedback and constructive criticism are most welcome, and in keeping with the open source spirit, I will give you credit if I make any edits based on your feedback.

222
 
 

Stolen from 2009scape Discord uwu

223
 
 

I'm developing a game that very closely mimics the gameplay of the ghost minigame from Nintendo Land. I'm not including Nintendo characters, names, etc.

Is there any precedent of Nintendo going after people for something like this?

224
225
 
 

Share some progress, text or screenshots of some development on your game!

view more: ‹ prev next ›